revert: cloud raymarch LOD

This commit is contained in:
Richard Zink committed 2026-10-13 22:00:14 +02:00
1 parent b906986718
commit 121b80b117
2 files changed
+4 -11

No files matched your search

-2
View File
@@ -303,8 +303,6 @@ Other main performance knobs:
- `antialias: false`: disables MSAA.
- `maxFps`: caps the animation loop.
- `clouds.maxMarchUnits`: maximum cloud raymarch length.
- Cloud raymarch uses 48 samples with distance-adaptive spacing: finer near
the camera, coarser toward the march limit.
- `clouds.softEdges`, `edgeSoftness`, `horizonSoftness`: soft cloud edges;
disabling `softEdges` restores the old hard shell behaviour.
- `terrain.lod`: distance-dependent terrain mesh LOD; fine near the centre,