clouds: retune weather coverage and make night follow weather

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Richard Zink committed 2026-10-12 21:19:57 +02:00
1 parent d5fb1f12c4
commit 1fe214f403
2 files changed
+19 -8

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@@ -170,7 +170,9 @@ window.CONFIG = {
// only ever reports sunny/cloudy/stormy, so the deck keeps that
// coverage through the night as well - 'night' is used by the weather
// simulation (weatherSim: true) alone.
density: { sunny: 0.30, cloudy: 0.70, stormy: 1.00, night: 0.45 },
density: { sunny: 0.25, cloudy: 0.50, stormy: 0.80 },
// 'night' intentionally has no own density: it follows the last
// non-night weather density (sunny/cloudy/stormy).
// Cloud motion from Open-Meteo wind. Open-Meteo reports wind FROM
// the reported compass direction; clouds advect toward the opposite
// bearing. speedScale exaggerates real advection so the motion is
@@ -182,7 +184,7 @@ window.CONFIG = {
// wind: { speedScale: 0 } // static clouds
// wind: { speedScale: 140, maxSpeed: 0.12 } // very visible motion
}
// density: { sunny: 0.05, cloudy: 0.9, stormy: 1.0, night: 0.2 }
// density: { sunny: 0.05, cloudy: 0.9, stormy: 1.0 }
},
// ------------------------------------------------------------------