clouds: retune weather coverage and make night follow weather
This commit is contained in:
1 parent
d5fb1f12c4
commit
1fe214f403
2 files changed
+19
-8
No files matched your search
@@ -170,7 +170,9 @@ window.CONFIG = {
|
||||
// only ever reports sunny/cloudy/stormy, so the deck keeps that
|
||||
// coverage through the night as well - 'night' is used by the weather
|
||||
// simulation (weatherSim: true) alone.
|
||||
density: { sunny: 0.30, cloudy: 0.70, stormy: 1.00, night: 0.45 },
|
||||
density: { sunny: 0.25, cloudy: 0.50, stormy: 0.80 },
|
||||
// 'night' intentionally has no own density: it follows the last
|
||||
// non-night weather density (sunny/cloudy/stormy).
|
||||
// Cloud motion from Open-Meteo wind. Open-Meteo reports wind FROM
|
||||
// the reported compass direction; clouds advect toward the opposite
|
||||
// bearing. speedScale exaggerates real advection so the motion is
|
||||
@@ -182,7 +184,7 @@ window.CONFIG = {
|
||||
// wind: { speedScale: 0 } // static clouds
|
||||
// wind: { speedScale: 140, maxSpeed: 0.12 } // very visible motion
|
||||
}
|
||||
// density: { sunny: 0.05, cloudy: 0.9, stormy: 1.0, night: 0.2 }
|
||||
// density: { sunny: 0.05, cloudy: 0.9, stormy: 1.0 }
|
||||
},
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
Reference in new issue
Block a user