From 278b1b957f14829a364c0e6e4577a9ff7f8c05fc Mon Sep 17 00:00:00 2001 From: Richard Zink Date: Wed, 14 Oct 2026 06:52:48 +0200 Subject: [PATCH] fix: reduce cloud near fade bubble --- config.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/config.js b/config.js index 7450322..ab78195 100644 --- a/config.js +++ b/config.js @@ -344,8 +344,8 @@ window.CONFIG = { top: 0.78, // ~10.1 km, lower deck keeps camera clearance bottom: -0.2, // ~-2.6 km (deck base slightly below terrain) nearFade: { - start: 0.35, // world units: clouds fade out very close to camera - end: 2.5 // full density from this distance onward + start: 0.0, // world units: clouds fade out very close to camera + end: 0.1 // full density from this distance onward }, // Soft cloud edges: instead of a hard shell boundary, the deck fades // vertically and near grazing horizon rays. This targets the visible