diff --git a/config.js b/config.js index b55d0b9..85ad2a2 100644 --- a/config.js +++ b/config.js @@ -82,7 +82,7 @@ window.CONFIG = { // and upscaled with image-rendering: pixelated, so it reads as pixel // art instead of a blurry rescale. The DOM UI stays crisp at any value. // 1 = native resolution (sharpest, most expensive). - renderScale: 0.4, // 1 native, 0.5 pixel-art 2x, 0.4/0.33 cheaper + renderScale: 1, // 1 native, 0.5 pixel-art 2x, 0.4/0.33 cheaper // Scene frame cap. All motion is time-based, so this only changes // smoothness, never speed. 0 = free running (vsync). maxFps: 30, // 0 = free running @@ -421,7 +421,7 @@ window.CONFIG = { enabled: true, // false removes aircraft and contrails altitudeKm: 14, // cruise altitude climbKm: 100, // climb/descent run to and from cruise - count: 21, // simultaneous aircraft (max 240) + count: 25, // simultaneous aircraft (max 240) speedKmh: 850, // mean ground speed speedVar: 0.18, // +/- speed deviation (0..0.5) minLegKm: 60, // shortest leg (no taxi hops) @@ -518,7 +518,7 @@ window.CONFIG = { spreadKm: 45, // gaussian sigma around the motorway network spreadFloor: 0.30, // share that far side roads keep speed: 1.0, // flow speed multiplier - density: 0.25, // vehicle density multiplier + density: 0.33, // vehicle density multiplier brightness: 1.0, // vehicle light intensity motorwayDensity: 0.95, // share of the density budget on motorways/trunk sideDensity: 0.35, // share of the density budget on primary/secondary/tertiary