From 36a8493b27c61368843b6ac099ca2b606a51dada Mon Sep 17 00:00:00 2001 From: Richard Zink Date: Tue, 13 Oct 2026 08:20:03 +0200 Subject: [PATCH] meteor showers: use gl.canvas for meteor point size --- vendor/clouds3d.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/vendor/clouds3d.js b/vendor/clouds3d.js index 325a3a0..078b9bf 100644 --- a/vendor/clouds3d.js +++ b/vendor/clouds3d.js @@ -6538,7 +6538,7 @@ function drawMeteorShower(gl, proj, view, sunAlt) { gl.enableVertexAttribArray(meteorUniforms.a1); gl.vertexAttribPointer(meteorUniforms.a1, 4, gl.FLOAT, false, 32, 16); gl.uniformMatrix4fv(meteorUniforms.mvp, false, mvp); - gl.uniform1f(meteorUniforms.sizeScale, canvas.height / 900); + gl.uniform1f(meteorUniforms.sizeScale, (gl.canvas && gl.canvas.height ? gl.canvas.height : 900) / 900); gl.disable(gl.DEPTH_TEST); gl.depthMask(false); gl.enable(gl.BLEND);