diff --git a/vendor/clouds3d.js b/vendor/clouds3d.js index c9a82a3..bede41d 100644 --- a/vendor/clouds3d.js +++ b/vendor/clouds3d.js @@ -368,13 +368,13 @@ function initGroundSystem(glCtx) { groundCtx.fillStyle = '#7c9aa1'; groundCtx.fillRect(0, 0, groundCanvas.width, groundCanvas.height); groundTexture = groundGl.createTexture(); - groundGl.bindTexture(gl.TEXTURE_2D, groundTexture); - groundGl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true); - groundGl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, groundCanvas); - groundGl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); - groundGl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); - groundGl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); - groundGl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + groundGl.bindTexture(groundGl.TEXTURE_2D, groundTexture); + groundGl.pixelStorei(groundGl.UNPACK_FLIP_Y_WEBGL, true); + groundGl.texImage2D(groundGl.TEXTURE_2D, 0, groundGl.RGBA, groundGl.RGBA, groundGl.UNSIGNED_BYTE, groundCanvas); + groundGl.texParameteri(groundGl.TEXTURE_2D, groundGl.TEXTURE_WRAP_S, groundGl.CLAMP_TO_EDGE); + groundGl.texParameteri(groundGl.TEXTURE_2D, groundGl.TEXTURE_WRAP_T, groundGl.CLAMP_TO_EDGE); + groundGl.texParameteri(groundGl.TEXTURE_2D, groundGl.TEXTURE_MIN_FILTER, groundGl.LINEAR); + groundGl.texParameteri(groundGl.TEXTURE_2D, groundGl.TEXTURE_MAG_FILTER, groundGl.LINEAR); // Kick off initial fetch rebuildGroundMosaic(GROUND_BASE_X, GROUND_BASE_Y); }