Fix clouds3d: remove orphan closing brace
A leftover '},' from the previous patch was producing an extra closing brace at line 55 of the joined GLSL, causing '}' syntax errors on every frame.
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@@ -111,7 +111,6 @@ var FRAG_SRC = [
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'float twinkle = 0.55 + 0.45 * sin(uTime * 3.0 + h * 47.0);',
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'float twinkle = 0.55 + 0.45 * sin(uTime * 3.0 + h * 47.0);',
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'return mask * twinkle;',
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'return mask * twinkle;',
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'}',
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'}',
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'}',
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'void main() {',
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'void main() {',
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'vec2 uv = (gl_FragCoord.xy / uResolution.xy) * 2.0 - 1.0;',
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'vec2 uv = (gl_FragCoord.xy / uResolution.xy) * 2.0 - 1.0;',
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'uv.x *= uResolution.x / uResolution.y;',
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'uv.x *= uResolution.x / uResolution.y;',
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