Trapezoid shadow with full adjacent edge
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7f6d74f9fd
commit
57ee4c4798
1 file changed
+8
-10
+8
-10
@@ -207,19 +207,18 @@
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if (shadowFromRight > 0) {
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var shadowW = Math.min(shadowFromRight * 4, TILE * 2);
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var tt = shadowW / TILE;
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var edge1 = project(wx + GAP/2, wy + TILE - GAP/2, h * HEIGHT_UNIT);
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var edge4 = project(wx + GAP/2, wy + GAP/2, h * HEIGHT_UNIT);
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var mid1 = project(wx + GAP/2 + shadowW, wy + TILE - GAP/2 - shadowW, h * HEIGHT_UNIT);
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var mid2 = project(wx + GAP/2 + shadowW, wy + GAP/2 + shadowW, h * HEIGHT_UNIT);
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var far1 = project(wx + GAP/2 - shadowW, wy + TILE - GAP/2 + shadowW, h * HEIGHT_UNIT);
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var far2 = project(wx + GAP/2 - shadowW, wy + GAP/2 - shadowW, h * HEIGHT_UNIT);
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renderList.push({
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type: 'shadow',
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points: [
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{ x: edge4[0], y: edge4[1] },
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{ x: edge1[0], y: edge1[1] },
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{ x: mid1[0], y: mid1[1] },
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{ x: mid2[0], y: mid2[1] }
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{ x: far1[0], y: far1[1] },
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{ x: far2[0], y: far2[1] }
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],
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depth: wx + wy + h + 0.999
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});
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@@ -227,19 +226,18 @@
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if (shadowFromFront > 0) {
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var shadowW = Math.min(shadowFromFront * 4, TILE * 2);
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var tt = shadowW / TILE;
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var edge3 = project(wx + TILE - GAP/2, wy + GAP/2, h * HEIGHT_UNIT);
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var edge4 = project(wx + GAP/2, wy + GAP/2, h * HEIGHT_UNIT);
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var mid1 = project(wx + GAP/2 + shadowW, wy + GAP/2 + shadowW, h * HEIGHT_UNIT);
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var mid2 = project(wx + TILE - GAP/2 - shadowW, wy + GAP/2 + shadowW, h * HEIGHT_UNIT);
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var far1 = project(wx + TILE - GAP/2 + shadowW, wy + GAP/2 - shadowW, h * HEIGHT_UNIT);
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var far2 = project(wx + GAP/2 + shadowW, wy + GAP/2 - shadowW, h * HEIGHT_UNIT);
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renderList.push({
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type: 'shadow',
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points: [
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{ x: edge4[0], y: edge4[1] },
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{ x: edge3[0], y: edge3[1] },
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{ x: mid2[0], y: mid2[1] },
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{ x: mid1[0], y: mid1[1] }
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{ x: far1[0], y: far1[1] },
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{ x: far2[0], y: far2[1] }
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],
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depth: wx + wy + h + 0.999
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});
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