Shadows from right and back neighbors
This commit is contained in:
1 parent
b3161bb3aa
commit
7b0f5b5d67
1 file changed
+7
-7
+7
-7
@@ -196,10 +196,10 @@
|
||||
|
||||
if (h > 0) {
|
||||
var hRightNeighbor = heightMap[(wx + TILE) + ',' + wy] || 0;
|
||||
var hLeftNeighbor = heightMap[wx + ',' + (wy - TILE)] || 0;
|
||||
var hBackNeighbor = heightMap[wx + ',' + (wy - TILE)] || 0;
|
||||
|
||||
var shadowFromRight = hRightNeighbor - h;
|
||||
var shadowFromLeft = hLeftNeighbor - h;
|
||||
var shadowFromBack = hBackNeighbor - h;
|
||||
|
||||
if (shadowFromRight > 0) {
|
||||
var shadowW = Math.min(shadowFromRight * 2, TILE);
|
||||
@@ -221,13 +221,13 @@
|
||||
});
|
||||
}
|
||||
|
||||
if (shadowFromLeft > 0) {
|
||||
var shadowW = Math.min(shadowFromLeft * 2, TILE);
|
||||
if (shadowFromBack > 0) {
|
||||
var shadowW = Math.min(shadowFromBack * 2, TILE);
|
||||
var tt = shadowW / TILE;
|
||||
var top1 = project(wx + GAP/2, wy + TILE - GAP/2, h * HEIGHT_UNIT);
|
||||
var top4 = project(wx + GAP/2, wy + GAP/2, h * HEIGHT_UNIT);
|
||||
var top2 = project(wx + TILE - GAP/2, wy + TILE - GAP/2, h * HEIGHT_UNIT);
|
||||
var topA = project(wx + GAP/2, wy + TILE - GAP/2 - (TILE - GAP) * tt, h * HEIGHT_UNIT);
|
||||
var topB = project(wx + GAP/2, wy + GAP/2 - (TILE - GAP) * tt, h * HEIGHT_UNIT);
|
||||
var topB = project(wx + TILE - GAP/2, wy + TILE - GAP/2 - (TILE - GAP) * tt, h * HEIGHT_UNIT);
|
||||
|
||||
renderList.push({
|
||||
type: 'shadow',
|
||||
@@ -235,7 +235,7 @@
|
||||
{ x: top1[0], y: top1[1] },
|
||||
{ x: topA[0], y: topA[1] },
|
||||
{ x: topB[0], y: topB[1] },
|
||||
{ x: top4[0], y: top4[1] }
|
||||
{ x: top2[0], y: top2[1] }
|
||||
],
|
||||
depth: wx + wy + 0.0005
|
||||
});
|
||||
|
||||
Reference in new issue
Block a user