atmosphere: stable front haze using terrain distance texture
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@@ -334,13 +334,21 @@ window.CONFIG = {
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color: [0.58, 0.64, 0.72]
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},
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airHaze: {
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enabled: true,
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enabled: false, // replaced by stable front haze using terrain distance
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scaleHeightKm: 8.5,
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density: 0.16,
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gain: 1.0,
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maxAlpha: 0.45,
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color: [0.58, 0.64, 0.72]
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},
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frontHaze: {
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enabled: true,
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scaleHeightKm: 8.5,
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density: 0.22,
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gain: 1.0,
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maxAlpha: 0.65,
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color: [0.58, 0.64, 0.72]
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},
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model: {
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enabled: false // legacy full atmosphere model remains off
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},
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