sun: halve disc size and add brightness gain
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@@ -649,7 +649,10 @@ window.CONFIG = {
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// drawn larger so it reads as a disc; the surface brightness and the
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// scene lighting are NOT scaled with it.
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sun: {
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angularRadius: 0.0558 // 12x the physical 0.00465 rad
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angularRadius: 0.0279, // 6x the physical 0.00465 rad
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brightness: 1.8 // sun disc/halo gain
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// angularRadius: 0.0558, brightness: 1.0
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// angularRadius: 0.0140, brightness: 2.4
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},
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// ------------------------------------------------------------------
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