More clouds + finer structure, switch default back to clouds3d

- WEATHER_DENSITY bumped: sunny 0.20->0.55, cloudy 0.70->0.85,
  night 0.45->0.65. Stormy stays at 1.0 (already maxed).
  Even 'sunny' now has visible cloud structure, not just clear sky.
- clouds3d: add a second fBm layer at 4x frequency for fine detail,
  blended at 18% into the base. Combined with the tighter smoothstep
  (0.24 -> 0.18) the cloud silhouettes have more interesting edges
  instead of soft blob shapes.
- Same density bump applied to clouds2d so swapping renderers
  doesn't change the visual weather.
- config.renderer: clouds2d -> clouds3d (user request)
This commit is contained in:
Richard Zink committed 2026-10-07 20:01:52 +02:00
1 parent 5ff67cd1b4
commit 9a933b3dc4
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@@ -46,7 +46,7 @@ window.CONFIG = {
units: {
temperature: 'C'
},
renderer: 'clouds2d', // 'vanta', 'clouds2d', or 'clouds3d'
renderer: 'clouds3d', // 'vanta', 'clouds2d', or 'clouds3d'
location: {
// Latitude and longitude for sun/moon calculations
// Default: Passau, Germany