diff --git a/config.js b/config.js index 59dad36..06f09a9 100644 --- a/config.js +++ b/config.js @@ -101,12 +101,12 @@ window.CONFIG = { // false = live Open-Meteo conditions (also used for the theme choice). // true = cycle sunny -> cloudy -> stormy -> night, useful to compare // all weather looks without waiting on the API. - weatherSim: false, // real Open-Meteo weather + weatherSim: true, // test mode: fixed sunny weather weatherSimInterval: 15000, // ms per weather step when weatherSim is true // weatherSim: false, weatherSimInterval: 30000 // Synthetic weather states used by weatherSim. Each state sets theme, // Open-Meteo-like weather_code, temperature, humidity, precipitation and wind. - weatherSimStates: ['sunny', 'cloudy', 'rain', 'snow', 'stormy', 'night'], + weatherSimStates: ['sunny'], weatherSimProfile: { sunny: { code: 0, tempC: 18, humidity: 45, precipMm: 0.0, snowMm: 0.0, windKmh: 8, windDirDeg: 240 }, cloudy: { code: 3, tempC: 14, humidity: 70, precipMm: 0.0, snowMm: 0.0, windKmh: 14, windDirDeg: 260 }, @@ -147,34 +147,34 @@ window.CONFIG = { // Visual precipitation overlays driven by window.__currentWeather. // intensity multiplies Open-Meteo values; maxAlpha caps the overlay. weatherEffects: { - enabled: true, + enabled: false, rain: { - enabled: true, + enabled: false, intensity: 1.0, // 0.5 subtle, 2.0 heavy maxAlpha: 0.35, // maximum screen overlay opacity speed: 1.0 // fall speed multiplier }, snow: { - enabled: true, + enabled: false, intensity: 1.0, maxAlpha: 0.45, speed: 0.35 // slow drifting flakes }, lightning: { - enabled: true, + enabled: false, gain: 1.2, // brightness of one flash minDelayS: 8, // minimum delay between storm flashes maxDelayS: 45, // maximum delay between storm flashes doubleFlash: true // some flashes flicker twice }, wetRoads: { - enabled: true, + enabled: false, dryMinutes: 30, // roads dry out after this many dry minutes roadGain: 0.8, // extra road-ribbon glow when wet lightGain: 0.35 // extra halo on vehicle lights when wet }, snowCover: { - enabled: true, + enabled: false, meltMinutes: 90, // snow melts after this many warm minutes baseLineM: 900, // snowline at about +5 C tempLineMPerC: 80, // snowline moves down as temperature drops @@ -626,8 +626,8 @@ window.CONFIG = { // time, 1440 = one simulated day per minute. Clock hands, digital readout, // weather and sky all use the same clock. Hash overrides: #at=... #speed=... day: { - startAt: null, // real time - speed: 1 // real time + startAt: '2026-10-13T06:59:00', // frozen test clock + speed: 0 // frozen time // startAt: null, speed: 1 // real time },