atmosphere: enable cloud shadows on terrain
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@@ -366,7 +366,7 @@ window.CONFIG = {
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cloudBrightness: 1.0, // cloud albedo (theme hue, brightness from the model)
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cloudBrightness: 1.0, // cloud albedo (theme hue, brightness from the model)
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cloudHaze: 0.22, // share of the ground haze applied to the deck
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cloudHaze: 0.22, // share of the ground haze applied to the deck
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// Cloud shadows: the terrain samples the same cloud field as the sky pass.
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// Cloud shadows: the terrain samples the same cloud field as the sky pass.
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cloudShadows: false,
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cloudShadows: true,
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cloudShadowDensity: 1.8, // optical depth through the deck
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cloudShadowDensity: 1.8, // optical depth through the deck
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cloudShadowFloor: 0.06, // darkest shade under a thick cloud
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cloudShadowFloor: 0.06, // darkest shade under a thick cloud
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cloudShadowAmbient: 0.65, // share of the skylight a deck also blocks
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cloudShadowAmbient: 0.65, // share of the skylight a deck also blocks
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