terrain: extend map with reduced-resolution outer height skirt

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Richard Zink committed 2026-10-12 14:16:06 +02:00
1 parent 4441619b8f
commit c8fa1b3260
2 files changed
+273 -6

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@@ -235,6 +235,14 @@ window.CONFIG = {
enabled: true, // false = flat plane (no DEM, no terrain shadows)
exaggeration: 8, // vertical scale (1 = real, nearly invisible here)
edgeFadeTiles: 4, // soft rim at the mosaic border, in tiles (~13 km)
edgeSkirtKm: 800, // coarse outer terrain pulled past the horizon
edgeSkirtRings: 24, // coarse rings in the outer skirt
edgeSkirtNoise: 0.28, // fallback height variation if outer DEM is off
outerDem: {
enabled: true,
zoom: 7, // reduced-resolution terrarium zoom for the skirt
maxMeters: 2500 // height normalization for skirt colors
},
carLights: true, // moving vehicle lights on the real road network
cityLights: true, // settlement lights from OSM place nodes
wireframe: false // true = draw the mesh edges (orientation debug)