terrain: set height exaggeration to 8

This commit is contained in:
Richard Zink committed 2026-10-12 16:38:53 +02:00
1 parent 98e69da3b2
commit fb3a7c600d
1 file changed
+1 -1
+1 -1
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@@ -233,7 +233,7 @@ window.CONFIG = {
// height field the terrain shadows are cast against. // height field the terrain shadows are cast against.
terrain: { terrain: {
enabled: true, // false = flat plane (no DEM, no terrain shadows) enabled: true, // false = flat plane (no DEM, no terrain shadows)
exaggeration: 4, // vertical scale (1 = real, nearly invisible here) exaggeration: 8, // vertical scale (1 = real, nearly invisible here)
edgeFadeTiles: 4, // soft rim at the mosaic border, in tiles (~13 km) edgeFadeTiles: 4, // soft rim at the mosaic border, in tiles (~13 km)
edgeSkirtKm: 800, // coarse outer terrain pulled past the horizon edgeSkirtKm: 800, // coarse outer terrain pulled past the horizon
edgeSkirtRings: 24, // coarse rings in the outer skirt edgeSkirtRings: 24, // coarse rings in the outer skirt