Reduce raymarch iterations from 28 to 18 and fBm octaves from 4 to 3 (with step size 0.55->0.85 to preserve cloud coverage). Per-pixel cost drops by ~55% while visual density stays similar.
Reduce raymarch iterations from 28 to 18 and fBm octaves from 4 to 3 (with step size 0.55->0.85 to preserve cloud coverage). Per-pixel cost drops by ~55% while visual density stays similar.