The previous noise.png was random pixels (gradient 0.064 per step), which produces grainy static when sampled at fine octaves instead of fluffy clouds. New noise uses 4 octaves of bilinear- interpolated value noise with Perlin's quintic fade curve, giving a much lower gradient (0.012) so multi-octave sampling produces soft cloud shapes.
25 KiB
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25 KiB
256x256px