Claude Code engine, image viewer, colour tags, checks per turn and more
- Claude Code as an engine: chats on a "claude-code/<alias>" model run through the claude CLI (stream-json); tool approvals go through our permission system. Sign in from the web UI (URL + pasted code), CLI version and update from Settings; the Docker image contains the CLI. - Small models (8k context) for side tasks: input is cut to the model's context window; one-line chat status, "What does this do?" on approvals, "Plan as automation" (job draft from a chat). - Mobile: top bar no longer widens the page, image viewer (zoom, swipe, mark up, use in message), jump to previous own message, message menu, time under every message. - Approvals: push actions (allow/reject), "always allow in this project" (never for dangerous commands) with revoke. - Per turn: changed files with diffs and rollback; project check command with a green/red badge and "let the agent fix it". - Colour tags for chats in the colours of the active theme. - Project defaults for new chats, project page (timeline), offline queue. Tested in a throwaway container with a mock model (8k small model): 26 API checks passed (permissions, diffs, checks, defaults, job draft, side-task budget, Claude Code status/login URL, unsigned-in chat). Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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@@ -328,7 +328,8 @@ export function NewSession({ onMenu, onCreated }: { onMenu: () => void; onCreate
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const isCraft = task === "craft";
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const s = await post<{ id: string }>("/sessions", {
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cwd,
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model: model || undefined,
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// The server default is not sent, so the project's own default model can apply.
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model: model && model !== config?.default_model ? model : undefined,
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agent: task === "cad" ? "build" : task,
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clean_room: isCraft ? !deep : undefined,
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});
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