Reverse engineering tools per mode; raw firmware in decompile; skill

- AgentConfig.reverse_tools (Settings -> Agents & commands) gives any mode
  binary_info and decompile; the clean-room check of the tools applies to
  craft only (ToolCtx.clean_room = clean room && craft).
- decompile: optional processor (Ghidra language id) and base_address for raw
  images (BinaryLoader); separate cache per processor/address.
- Skill "reverse-engineering": identify, convert HEX, processor table for
  common chips, decompile, explore, notes in analysis/.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Richard ZinkandClaude Opus 5.5 committed 2026-11-11 07:47:05 +01:00
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commit e7d4b9ff76
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@@ -398,6 +398,10 @@ pub struct AgentConfig {
/// Review loop after each turn of this mode.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub refine: Option<RefineConfig>,
/// Reverse engineering tools (binary_info, decompile with Ghidra) in this mode;
/// craft has them anyway (deep mode).
#[serde(default, skip_serializing_if = "Option::is_none")]
pub reverse_tools: Option<bool>,
}
/// Refinement loop: after the agent finishes, a reviewer checks the result