Store chat images separately; JPEG for large PNGs; gzip/brotli responses
Images of messages (pasted images, screenshots, generated images) were base64 inside the message JSON, so opening a chat downloaded all of them at once (66 MB for a chat with 120 screenshots). They now live in a `blobs` table, addressed by SHA-256; messages keep a reference (blob, size). The UI loads them from /api/blobs/<hash> lazily with an immutable cache header, the runner fills the bytes in before model requests, JSON exports stay self-contained. - Store::add_message moves inline images out; large opaque PNGs become JPEG (q85) when smaller. Older chats are converted once at start-up in the background, unused images are removed (also after deleting a chat) and the database is vacuumed when that frees 32 MB or more. - Responses are compressed with gzip/brotli (not images, SSE streams or binary downloads). Example (copy of production): chat load 66 MB -> 1.5 MB (370 KB brotli), database 90 MB -> 27 MB. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -5,7 +5,7 @@ import { useAgents, useFetch } from "../hooks";
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import { useT, type Key } from "../i18n";
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import type { ImageData } from "../types";
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import { readImage } from "./Composer";
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import { formatSize } from "./FileFigure";
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import { formatSize, imageSrc } from "./FileFigure";
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import { ModelSelect } from "./ModelSelect";
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import { takePrefill } from "../share";
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@@ -478,7 +478,7 @@ export function NewSession({ onMenu, onCreated }: { onMenu: () => void; onCreate
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<div className="attachments">
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{images.map((img, i) => (
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<div className="att" key={`i${i}`}>
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<img src={`data:${img.media_type};base64,${img.data}`} alt="" />
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<img src={imageSrc(img)} alt="" />
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<button onClick={() => setImages((c) => c.filter((_, j) => j !== i))} aria-label={t("common.remove")}>
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<Icon name="close" />
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</button>
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