Store chat images separately; JPEG for large PNGs; gzip/brotli responses
Images of messages (pasted images, screenshots, generated images) were base64 inside the message JSON, so opening a chat downloaded all of them at once (66 MB for a chat with 120 screenshots). They now live in a `blobs` table, addressed by SHA-256; messages keep a reference (blob, size). The UI loads them from /api/blobs/<hash> lazily with an immutable cache header, the runner fills the bytes in before model requests, JSON exports stay self-contained. - Store::add_message moves inline images out; large opaque PNGs become JPEG (q85) when smaller. Older chats are converted once at start-up in the background, unused images are removed (also after deleting a chat) and the database is vacuumed when that frees 32 MB or more. - Responses are compressed with gzip/brotli (not images, SSE streams or binary downloads). Example (copy of production): chat load 66 MB -> 1.5 MB (370 KB brotli), database 90 MB -> 27 MB. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1,5 +1,5 @@
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import { Icon } from "./Icon";
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import { base64Size, FileFigure } from "./FileFigure";
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import { FileFigure, imageSize, imageSrc } from "./FileFigure";
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import { useT } from "../i18n";
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import { navigate } from "../router";
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import { useStore } from "../store";
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@@ -166,8 +166,8 @@ export function ToolCard({ call, result, running, baseDir }: { call: ToolCall; r
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</div>
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) : (
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result?.images?.map((img, i) => (
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<FileFigure key={i} name={typeof call.input?.path === "string" ? call.input.path : undefined} mime={img.media_type} size={base64Size(img.data)}>
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<img src={`data:${img.media_type};base64,${img.data}`} alt="" />
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<FileFigure key={i} name={typeof call.input?.path === "string" ? call.input.path : undefined} mime={img.media_type} size={imageSize(img)}>
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<img src={imageSrc(img)} alt="" loading="lazy" decoding="async" />
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</FileFigure>
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))
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)}
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