Performance (measured with 5,900 messages: open 9 s -> 0.7 s, typing 440 ms -> 25 ms)
- GET /sessions/{id}?limit=N loads the end of a chat (from the last summary
on, at most N); /sessions/{id}/messages?before|after|around loads more
(scrolling up stops at a summary unless asked). Without parameters the
full history as before (terminal client).
- Chat view: memoised message list (typing, streaming and status changes no
longer re-render the history), finished turns fold into "N steps · M files"
with the answer visible, tool card bodies and summaries are built only when
opened, scroll-to-bottom only when content changes.
Search: /sessions/{id}/search over the whole chat; a hit loads its part
(around) and marks the message, "back to the latest messages" returns.
Media: /sessions/{id}/media lists images, videos and audio of a chat and its
subagents (generated images, tool output, files written, media in answers,
attachments); ⋯ -> Media shows them with filters, a large view and a jump to
the message.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Agents tidy up folders after generating images (sort into subfolders, rename
revisions); the image records kept the old path, so /api/images/<id>/file
answered 404 and only the requesting device still showed them from its cache.
- Generated images get a copy in the image store (images.blob, kept by the
blob GC); existing ones are copied once on start-up.
- Records follow: after bash commands with mv/rename (missing images of the
owner from the last two weeks, found by name or by content hash), when moved
with the file manager (file or folder), and on access (served from the copy,
relocated in the background; without a copy found by file name).
- Chat gallery falls back to the preview the model saw when the file is gone.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Images of messages (pasted images, screenshots, generated images) were base64
inside the message JSON, so opening a chat downloaded all of them at once
(66 MB for a chat with 120 screenshots). They now live in a `blobs` table,
addressed by SHA-256; messages keep a reference (blob, size). The UI loads
them from /api/blobs/<hash> lazily with an immutable cache header, the runner
fills the bytes in before model requests, JSON exports stay self-contained.
- Store::add_message moves inline images out; large opaque PNGs become JPEG
(q85) when smaller. Older chats are converted once at start-up in the
background, unused images are removed (also after deleting a chat) and the
database is vacuumed when that frees 32 MB or more.
- Responses are compressed with gzip/brotli (not images, SSE streams or
binary downloads).
Example (copy of production): chat load 66 MB -> 1.5 MB (370 KB brotli),
database 90 MB -> 27 MB.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- codecraft: full-screen terminal client (ratatui) – local tools and files,
models via the CodeCraft server gateway or own providers (standalone with a
guided setup), slash commands, @files, permission dialogs, resume, update
- Static Linux CLI builds (x86_64/aarch64, cargo-zigbuild) served by the
server: /cli/install.sh and /cli/download/<target>
- Project memory (remember tool, .codecraft/memory.md) and personal memory
- Model fallback when a host is unreachable or a budget is used up
- Version/commit in UI and health, daily release check, "What's new" dialog
- PWA: install button, maskable icon, manifest id and screenshots
- Case-insensitive detection of connection errors for retries
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Web Push (VAPID + RFC 8291, pure Rust): permission/question/finished
notifications while no app window is visible; settings with test button
- Guided new-session flow: task, craft target (website/app/game/old
software/fresh), clean room or deep, description, model, folder
(new, existing or cloned git repository); originals upload to original/
- Craft phase bar (craft_phase tool) for study/specify/build/check/ready
- Chunked uploads (8 MB) up to server.max_upload_mb (default 500 MB)
- All UI glyphs and emojis replaced by themeable SVG icons
- Rename dialog with manual name or model-generated suggestion
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Files in chat: preview with type/size badges and file name; attachment chips
- Menu and settings tabs with icons
- Heatmap: distinct colour for empty hours, hourly labels
- Context chip shows used/total tokens (e.g. 221k/240k) plus percent
- LSP client: diagnostics appended to edit/write results and a diagnostics tool
(typescript-language-server, pyright, rust-analyzer, gopls, clangd; sandboxed)
- Compaction summarizes a plain transcript and retries once on empty output
- files/stat endpoint
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Sandbox (bubblewrap) for non-admin shell/git, MCP per-user rights, hard budgets and quotas,
login rate limiting, audit log and backups
- Ghidra headless decompilation (ARM64 natives built from source), binary_info tool,
clean room / deep workflow per session
- Recreate skill and commands for analysing and re-building old software
- File checkpoints with rewind/restore, background shells (bash_output, kill_shell)
- web_search tool (DuckDuckGo, SearXNG, Brave, Tavily)
- In-app dialogs and toasts instead of browser dialogs
- 15 base themes (trilium-themes palettes plus Nord, VS Code, GitHub, Catppuccin, One,
Dracula, Rose Pine, Everforest, Kanagawa) with light/dark/auto switcher and license notes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>