- LICENSE (MIT), CHANGELOG for 0.1.0, README overhaul - docker-compose.release.yml pulling the registry image - Dockerfile cross-compiles the server with cargo-zigbuild for amd64 and arm64; the terminal client is no longer built into the image - Server, install script and settings point to a source install of the terminal client when no prebuilt binaries are available (/info: cli_builds) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
4.3 KiB
4.3 KiB
Changelog
All notable changes to CodeCraft. Versions follow Semantic Versioning; until 1.0, minor versions may contain breaking changes.
0.1.0 – 2026-11-09
First public release.
Agents and chat
- Agent loop with streaming, task lists, subagents (parallel and in the background, on other
models), skills, slash commands,
AGENTS.md/CLAUDE.md, automatic context compaction. - Modes: build, plan (read-only) and craft (study a website, app, game or old program and build your own version, with visual comparison, clean room or deep mode), plus custom modes and subagents. Review loops per mode.
- Tools: files, shell with background processes, web fetch and search, LSP diagnostics after edits, OpenSCAD for 3D printing, Ghidra for old binaries, image generation (fal.ai), and an interactive browser (click, type, run JavaScript, screenshots, console errors; private network addresses are blocked).
- MCP servers (stdio and Streamable HTTP, elicitation, tools loaded on demand).
- Permissions per tool and per shell command pattern, modes ask, auto, accept edits and bypass; permission cards with diffs; questions from agents and MCP servers.
- Checkpoints and rewind, fork, regenerate, accept changes hunk by hunk, git worktrees per
session, reasoning effort per message, voice input,
@filementions, attachments. - Project memory (
.codecraft/memory.md, written by the agent) and personal memory. - Hooks before and after tool calls, on prompts and at the end of a turn.
Models
- Anthropic natively and every OpenAI-compatible API (Gemini, OpenRouter, opencode, fal.ai, Ollama, vLLM, llama.cpp, LM Studio).
- Prices per model, concurrency limits per host and model, monthly budgets.
- Model fallback when a host is unreachable or a budget is used up.
- Provider status: every 5 minutes each provider's model list is checked (no tokens).
Web app
- Installable PWA with push notifications (permissions, questions, finished turns) and a share target: text and links shared from other apps start a chat or go into a recent one.
- Guided start screen, file manager with previews (PDF, Office, 3D models, images), web terminal, image gallery, git panel.
- Command palette (Ctrl/Cmd+K) and keyboard shortcuts; prompt templates with placeholders (personal and global); sessions can be pinned, archived and filed into folders, grouped by date or project.
- Statistics: tokens, cache hits, time to first token, prefill and output speed and cost per request; cost and tokens per day, an activity heatmap of the last 14 days, tables per model, provider, mode, user and session. Optional daily cost summary as a push at 20:00.
- 15 colour themes, each light and dark; English and German.
- "What's new" after updates; admins see when a new release is available.
Automations and integrations
- Automations: agents on a cron schedule from a Markdown job file, created by an agent, from a template or by hand; incoming webhooks start them (shared secret or Gitea/GitHub HMAC signature; the payload is passed to the agent).
- API tokens with full or read-only scope.
- Prometheus metrics at
/metrics(own bearer token) and JSON logs (CODECRAFT_LOG_FORMAT=json). - Backups: daily zip of database and config, keep 30, optional copy to any S3-compatible bucket; download from the settings.
Terminal client
codecraft: a full-screen terminal client like Claude Code or opencode. The agent loop, tools and history stay on your machine; models, modes, rules, skills and the theme come from the server, which counts usage and costs. Also runs without a server: a guided setup connects Anthropic, OpenAI, Gemini, OpenRouter, opencode or local servers (Ollama, LM Studio, llama.cpp/vLLM, detected automatically).- No prebuilt binaries in this release: install it from source with
cargo install --locked --git https://git.familie-zink.org/zink/codecraft codecraft-cli.
Users and security
- Local accounts (Argon2) and single sign-on via OpenID Connect; admins and users, private folders per user, shared folders, read-only session sharing, audit log.
- Shell commands of non-admin users run in a bubblewrap sandbox.
- Multi-arch Docker image (amd64, arm64).