Files
codecraft/.env.example
T
Richard ZinkandClaude Opus 5.5 f3a2fe3816 Initial CodeCraft: web-based coding harness for AI models
Rust backend (axum/tokio): agent loop with streaming, tools (fs, bash,
web_fetch, todo, ask_user, subagents, skills, craft snapshots/compare),
permissions with modes and rules, Anthropic + OpenAI-compatible providers,
MCP client (stdio/HTTP, elicitation), SQLite sessions, usage statistics,
compaction, commented TOML config editable via toml_edit.

React PWA: chat with live streaming, permission/question cards, modes
(build/plan/craft), settings for providers/models/prices/MCP/permissions,
raw config editor, statistics dashboard, i18n (en/de). Docker setup.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-08 14:39:24 +01:00

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# Access token for the web UI (required). Generate one with: openssl rand -hex 32
CODECRAFT_TOKEN=
# Directory with your projects, mounted as /workspace.
WORKSPACE=/home/zink/Projects
# Host port.
PORT=8787
# UID/GID that owns the project files (id -u / id -g).
UID=1000
GID=1000
# Provider keys – referenced in data/config.toml as ${NAME}.
ANTHROPIC_API_KEY=
GEMINI_API_KEY=
OPENCODE_API_KEY=
FAL_KEY=
OPENROUTER_API_KEY=