Idle imps help: up to five imps at one task, +25% speed per helper (max 200%)
Imps with nothing else to do (no digging, delivering, claiming, repairing or reinforcing of their own) walk to a task of another imp and help; every 1.5 s they check for own work again. Claiming floor keeps its priority before helping. Test. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -504,3 +504,4 @@ camp.m20.title = The Grand Master
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camp.m20.story = Grand Master Valerian Brightshield waits in his citadel beyond the great river, with the last shard and the gate of the order. He has prayed, polished and prepared for a hundred years. | Destroy his gate, take back the shard and make your core whole again. I will be right behind you. Well behind you.
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camp.epilogue = The last shard sinks into the core, and the darkness breathes again. Somewhere above, the Order of the Lightwatch is writing a very long report. | Crookfinger has made tea. You are whole, master. The underworld is yours.
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lair.arrivals = {0} free beds: new creatures arrive at {1}% speed
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job.help = Helping
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