Orders: attack (fighting creatures nearby go for an enemy or enemy tower) and guard (up to three creatures hold a room for two minutes); right click with an order tool cancels

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Richard ZinkandClaude Opus 5.5 committed 2026-11-04 07:52:03 +01:00
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commit 0606c1f994
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@@ -903,3 +903,17 @@ msg.trap_wrecked = The heroes wrecked a trap: {0}.
best.giant.text = A giant is what happens when a knight eats his vegetables for three hundred years. Slow, enormous, and it treats doors as a suggestion. | It wrecks traps simply by standing next to them. Revolting manners. Hit it with everything, preferably from afar.
best.fairy.text = The Order's little informer: a glowing gnat with wings, sent ahead to find your traps and tell everybody. Once it has seen a trap, the heroes smash it. | It also sprinkles healing dust on the heroes. Swat it first. Twice, to be sure.
best.battlemage.text = A mage in the Order's robes who thinks walls are a personal insult. Reinforced walls burst under his fireballs, and he never stops talking about it. | Fragile up close. Steel walls annoy him most - good.
# orders
tool.order_attack.label = Attack
tool.order_attack.name = Attack!
tool.order_attack.desc = Click an enemy or an enemy tower: all fighting creatures within 18 tiles go for it. Right click with an order tool cancels the guard orders.
tool.order_guard.label = Guard
tool.order_guard.name = Guard this room
tool.order_guard.desc = Click a room: up to three creatures nearby take positions there for two minutes and attack whatever comes into view. Right click cancels.
hint.order_attack = Click an enemy or an enemy tower.
hint.order_guard = Click one of your rooms (or your own floor).
hint.order_nobody = No creature is free for that order.
msg.order_attack = {0} creatures attack!
msg.order_guard = {0} creatures take their positions.
msg.orders_cancelled = Guard orders cancelled.