High-res: bestiary shows the detailed sprites, toolbar buttons on stone

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Richard ZinkandClaude Opus 5.5 committed 2026-11-07 23:33:41 +01:00
1 parent ffad92b641
commit 0ada04f4fb
3 files changed
+23 -2

No files matched your search

+4
View File
@@ -343,6 +343,10 @@ pub fn set_high_res_ui(on: bool) {
HIGH_RES_UI.with(|h| h.set(on));
}
pub fn high_res_ui() -> bool {
HIGH_RES_UI.with(|h| h.get())
}
// ---- furniture materials (crate::props::Mat order): grey detail the furniture's colours tint
// (the page keeps its colours), 64x64 and 16x16; see art/generated/textures/materials/
macro_rules! material {