High-res: bestiary shows the detailed sprites, toolbar buttons on stone
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -343,6 +343,10 @@ pub fn set_high_res_ui(on: bool) {
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HIGH_RES_UI.with(|h| h.set(on));
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}
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pub fn high_res_ui() -> bool {
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HIGH_RES_UI.with(|h| h.get())
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}
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// ---- furniture materials (crate::props::Mat order): grey detail the furniture's colours tint
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// (the page keeps its colours), 64x64 and 16x16; see art/generated/textures/materials/
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macro_rules! material {
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