Wood: giant mushrooms underground, felled by imps; wooden bridges and doors cost wood

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Richard ZinkandClaude Opus 5.5 committed 2026-11-05 22:07:59 +01:00
1 parent c5adc3e902
commit 398bb95681
28 files changed
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@@ -64,6 +64,7 @@ msg.flag_removed = Attack flag removed. Your creatures return.
msg.flag_set = Attack flag set! Battle-ready creatures gather there.
msg.creature_leaves = An unhappy {0} leaves your realm!
msg.no_gold = Not enough gold!
msg.no_wood = Not enough wood! Fell giant mushrooms (or trees) with the pick.
msg.sold = Rooms sold: +{0} gold.
msg.no_mana_bolt = Not enough mana for Lightning.
msg.no_mana_heal = Not enough mana for Heal.
@@ -124,6 +125,7 @@ ui.key = Key: {0}
# ---- HUD
hud.gold = Gold
hud.wood = Wood
hud.mana = Mana
hud.core = Core
hud.gate = Gate
@@ -402,7 +404,8 @@ tool.bridge.desc = Builds a bridge over water or lava. Drag from your own ground
tool.drawbridge.label = Drawbridge
tool.drawbridge.name = Build Drawbridge
tool.drawbridge.desc = A bridge you can raise: drag across the river to build it, click it to switch: down, up, automatic (rises when enemies come near). Wood over water burns, stone over lava does not.
cost.bridge = {0} gold/tile over water, {1} over lava
cost.bridge = {0} gold + {1} wood/tile over water, {2} gold over lava
cost.drawbridge = {0} gold + {1} wood/tile over water, {2} gold over lava
hint.bridge_where = Bridges must start at your own ground: drag from your territory across the river.
hint.bridge_fire = Wooden bridges burn: keep fire traps, fire breath and lightning away from them – stone bridges over lava are fireproof.
hint.bridge_river = Bridges can only be built over water or lava.
@@ -414,6 +417,9 @@ tile.lava = Lava
tile.lava_info = Whatever falls in burns. Stone bridges cross it.
tile.bridge = Wooden bridge
tile.lavabridge = Stone bridge
tile.mushroom = Giant mushroom
tile.tree = Tree
tile.plant_info = Mark it with the pick: an imp fells it for {0} wood.
tile.drawbridge = Drawbridge
tile.drawbridge_up = Raised
tile.drawbridge_down = Lowered
@@ -1198,6 +1204,7 @@ ed.terrain.silver = Silver vein
ed.terrain.ruby = Ruby vein
ed.terrain.diamond = Diamond vein
ed.terrain.steel = Steel wall
ed.terrain.mushroom = Giant mushroom
ed.place.core = Soul core
ed.place.portal = Portal
ed.place.gate = Hero gate