Fix tile outlines drawn over units (miniquad only depth-tests with depth writes); Soul Core starts with a treasury ring

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Richard ZinkandClaude Opus 5.5 committed 2026-11-03 08:19:49 +01:00
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@@ -56,7 +56,8 @@ An original dungeon management game (genre: dungeon building & defence) that run
## Game content
- **Digging**: mark earth/gold → Pit Imps dig, bring gold home and claim ground
- **Rooms**: treasury, lair, mushroom garden, training hall, library
- **Rooms**: treasury, lair, mushroom garden, training hall, library (+ torture chamber, temple)
- The Soul Core starts surrounded by a **one tile wide ring of treasury** (16 tiles)
- Claim the **portal** → creatures: kobold, cave spider, shadow mage, stone ogre (depending on rooms)
- **Needs**: sleep, food, wages (payday); unhappy creatures leave
- **Hand**: pick up / drop own units (max. 8)