Holiday switch in the debug menu; darker wood for the treasury chests
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -159,6 +159,7 @@ pub struct Settings {
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pub debug_trigger_zones: bool, // draw mission trigger zones
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pub debug_command_markers: bool, // draw extra command markers (guard/attack/gather stay fixed)
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pub debug_path_lines: bool, // draw creature path lines
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pub debug_holiday: u8, // holiday: 0 by the date, 1 none, 2 Halloween, 3 Christmas, 4 Easter
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// game
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pub game_speed: f32, // 1 or 2
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pub hints: bool,
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@@ -200,6 +201,7 @@ impl Default for Settings {
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debug_trigger_zones: false,
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debug_command_markers: false,
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debug_path_lines: false,
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debug_holiday: 0,
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game_speed: 1.0,
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hints: true,
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difficulty: 1,
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