Installable as an app (PWA): manifest, pixel-art icons, offline service worker

- manifest.webmanifest (full screen, any orientation), icons 192/512/maskable/apple-touch
- sw.js: network first, cache as offline fallback, the savegame API is never cached
- registered only over HTTPS or on localhost; nginx serves the manifest type
- README: installing, HTTPS requirement

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Richard ZinkandClaude Opus 5.5 committed 2026-11-03 11:41:29 +01:00
1 parent b8bf2b8503
commit 44b938f0e5
9 files changed
+85 -1

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+12 -1
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@@ -3,7 +3,14 @@
<head>
<meta charset="utf-8">
<title>DungeonCraft</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="viewport" content="width=device-width, initial-scale=1, viewport-fit=cover">
<meta name="theme-color" content="#080608">
<meta name="mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<link rel="manifest" href="manifest.webmanifest">
<link rel="icon" type="image/png" href="icons/icon-192.png">
<link rel="apple-touch-icon" href="icons/apple-touch-icon.png">
<style>
html, body { margin: 0; padding: 0; width: 100%; height: 100%; overflow: hidden; background: #080608; }
canvas { display: block; width: 100%; height: 100%; outline: none; image-rendering: pixelated; }
@@ -17,6 +24,10 @@
<script>
document.getElementById("glcanvas").focus();
load("dungeoncraft.wasm");
// installable app (PWA): only over HTTPS or on localhost
if ("serviceWorker" in navigator && (location.protocol === "https:" || location.hostname === "localhost")) {
navigator.serviceWorker.register("sw.js").catch(function () {});
}
</script>
</body>
</html>
+17
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@@ -0,0 +1,17 @@
{
"name": "DungeonCraft",
"short_name": "DungeonCraft",
"description": "Dig. Build. Defend. Conquer. A dungeon building and defence game.",
"start_url": "./",
"scope": "./",
"display": "fullscreen",
"display_override": ["fullscreen", "standalone"],
"orientation": "any",
"background_color": "#080608",
"theme_color": "#080608",
"icons": [
{ "src": "icons/icon-192.png", "sizes": "192x192", "type": "image/png" },
{ "src": "icons/icon-512.png", "sizes": "512x512", "type": "image/png" },
{ "src": "icons/maskable-512.png", "sizes": "512x512", "type": "image/png", "purpose": "maskable" }
]
}
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@@ -0,0 +1,45 @@
// DungeonCraft service worker: makes the game installable and playable offline.
// Network first (updates arrive at once), the cache is the fallback when offline.
// The savegame service (/api/) is never cached.
const CACHE = "dungeoncraft-v1";
const CORE = [
"./",
"index.html",
"mq_js_bundle.js",
"dc_plugin.js",
"dungeoncraft.wasm",
"manifest.webmanifest",
"icons/icon-192.png",
"icons/icon-512.png",
];
self.addEventListener("install", (event) => {
event.waitUntil(caches.open(CACHE).then((c) => c.addAll(CORE)).then(() => self.skipWaiting()));
});
self.addEventListener("activate", (event) => {
event.waitUntil(
caches.keys()
.then((keys) => Promise.all(keys.filter((k) => k !== CACHE).map((k) => caches.delete(k))))
.then(() => self.clients.claim())
);
});
self.addEventListener("fetch", (event) => {
const req = event.request;
const url = new URL(req.url);
if (req.method !== "GET" || url.origin !== self.location.origin || url.pathname.includes("/api/")) {
return;
}
event.respondWith(
fetch(req)
.then((res) => {
if (res.ok) {
const copy = res.clone();
caches.open(CACHE).then((c) => c.put(req, copy));
}
return res;
})
.catch(() => caches.match(req).then((hit) => hit || caches.match("index.html")))
);
});