Walk, die and attack animations for all creatures (sheets, prompts and scripts)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Richard ZinkandClaude Opus 5.5 committed 2026-11-08 01:00:31 +01:00
1 parent 8c5afe872f
commit 48c20fabbc
405 files changed
+1339 -39

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# pix commands of the batch (run from art/generated/sprites/anim with P="/tmp/sprvenv/bin/python -I ../scripts/make_anim.py")
$P pix ogre die
$P pix bat walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix ram walk --view "0=:0/5:4:0,0,0,0" --view "3=:3/5:4:0,1,2,3" --view "4=ram-walk-back-raw.png:1/2:4:0,1,2,3"
$P pix imp walk --view "0=:0/5:4:0,1,2,1" --view "1=:1/5:4:0,1,2,1" --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix spider walk --view "0=:0/6:4:0,1,2,3" --view "1=:1/6:4:0,1,2,3" --view "2=:2/6:4:0,1,2,3" --view "3=:4/6:4:0,1,2,3" --view "4=:5/6:4:0,1,2,3"
$P pix archer walk --view "0=:0/5:6:0,1,3,4" --view "1=:1/5:6:0,1,3,4" --view "2=:2/5:6:0,1,3,4" --view "3=:3/5:6:0,1,3,4" --view "4=:4/5:6:0,1,3,4"
$P pix priestess walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix mage walk --view "3=:3/5:5:0,1,2,3" --view "4=:4/5:5:0,1,2,3"
$P pix dwarf walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix jailer walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix priest walk --view "0=:0/5:6:0,1,3,4" --view "1=:1/5:6:0,1,3,4" --view "2=:2/5:6:0,1,3,4" --view "3=:3/5:6:0,1,3,4" --view "4=:4/5:4:0,1,2,3"
$P pix paladin walk --view "3=:3/5:4:2,3,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix chainbreaker walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix owl walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix fairy walk --view "3=:3/5:4:0,2,0,2" --view "4=:4/5:4:0,1,2,1"
$P pix revenant walk --view "0=:0/5:6:0,1,2,3" --view "1=:1/5:6:0,1,3,4" --view "2=:2/5:6:0,1,3,4" --view "3=:3/5:6:0,1,4,5" --view "4=:4/5:6:0,1,3,4"
$P pix catapult walk --view "0=:0/5:4:0,1,2,1" --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,0,1"
$P pix battlemage walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix cogling walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix cavebear walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix beetle walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix trader walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix thief walk --view "0=:0/5:5:0,1,3,4" --view "1=:1/5:5:0,1,3,4" --view "2=:2/5:5:0,1,3,4" --view "3=:3/5:5:0,1,3,4" --view "4=:4/5:5:0,1,3,4"
$P pix monk walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix ranger walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix inquisitor walk --view "3=:3/5:4:0,1,2,1" --view "4=:4/5:4:0,1,2,3"
$P pix imp die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix spider die --view "3=:4/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix mage die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix archer die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix priest die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix dwarf die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix knight die --view "2=:2/5:5:0,3,4,4" --view "3=:3/5:5:0,3,4,4" --view "4=:4/5:5:0,3,4,4"
$P pix giant walk --view "0=:0/5:4:0,2,3,2" --view "3=:3/5:4:0,1,2,3" --view "4=giant-walk-back-raw.png:1/2:4:0,1,2,1"
$P pix wyrm walk --view "3=wyrm-walk-back-raw.png:0/2:4:0,1,0,1" --view "4=wyrm-walk-back-raw.png:1/2:4:0,1,2,3"
$P pix spider walk --view "0=:0/6:4:0,1,2,3" --view "1=:1/6:4:0,1,2,3" --view "2=:2/6:4:0,1,2,3" --view "3=:4/6:4:0,1,2,3" --view "4=:5/6:4:0,1,2,3"
$P pix chainbreaker walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix catapult walk --view "0=:0/5:4:0,1,2,1" --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,0,1"
$P pix chainbreaker die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix jailer die --view "1=:1/5:5:0,2,3,4" --view "2=:2/5:5:0;:0/5:4:1:0;:2/5:5:3,4:0" --view "3=:3/5:5:0;:0/5:4:1:0;:3/5:5:3,4:0" --view "4=:4/5:5:0;:0/5:4:1:0;:4/5:5:3,4:0"
$P pix priestess die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix paladin die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix bat die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix gargoyle die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix owl die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix cogling die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix fairy die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix revenant die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix wyrm die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix giant die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix trader die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix monk die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix thief die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix cavebear die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix ranger die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix inquisitor die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix spider attack --view "3=:4/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix jailer walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix priest walk --view "0=:0/5:6:0,1,3,4" --view "1=:1/5:6:0,1,3,4" --view "2=:2/5:6:0,1,3,4" --view "3=:3/5:6:0,1,3,4" --view "4=:4/5:4:0,1,2,3"
$P pix paladin attack --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix kobold die --front kobold-die-front-raw-2.png --view "3=:3/5:4:0;:0/5:4:1,2,3:0" --view "4=:4/5:4:0;:0/5:4:1,2,3:0"
$P pix ogre walk --back ogre-walk-back-raw.png
$P pix gargoyle walk --view "3=:3/5:4:0,1,2,1" --view "4=gargoyle-walk-back-raw.png:1/2:4:0,1,2,3"
$P pix mage attack --back mage-attack-back-raw.png
$P pix ogre attack --view "4=ogre-attack-back-raw.png:1/2:4:0;ogre-attack-back-raw.png:0/2:4:1;ogre-attack-back-raw.png:1/2:4:2,3"
$P pix archer attack
$P pix battlemage die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix ram die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix catapult die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix beetle die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix jailer die --view "1=:1/5:5:0,2,3,4" --view "2=:2/5:5:0;:0/5:4:1:0;:2/5:5:3,4:0" --view "3=:3/5:5:0;:0/5:4:1:0;:3/5:5:3,4:0" --view "4=:4/5:5:0;:0/5:4:1:0;:4/5:5:3,4:0"
$P pix kobold die --front kobold-die-front-raw-2.png --view "3=:3/5:4:0;:0/5:4:1,2,3:0" --view "4=:4/5:4:0;:0/5:4:1,2,3:0"
$P pix dwarf attack --back dwarf-attack-back-raw-2.png --view "3=dwarf-attack-back-raw-2.png:0/2:4:0,1;dwarf-attack-back-raw-2.png:1/2:4:2;dwarf-attack-back-raw-2.png:0/2:4:3"
$P pix priest walk --view "0=:0/5:6:0,1,3,4" --view "1=:1/5:6:0,1,3,4" --view "2=:2/5:6:0,1,3,4" --view "3=:3/5:6:0,1,3,4" --view "4=:4/5:4:0,1,2,3"
$P pix priest die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3"
$P pix giant walk --view "0=:0/5:4:0,2,3,2" --view "3=:3/5:4:0,1,2,3" --view "4=giant-walk-back-raw.png:1/2:4:0,2,0,2"
$P pix ranger die --view "2=:2/5:5:0,2,3,4" --view "3=:3/5:5:0,2,3,4" --view "4=:4/5:5:0,2,3,4"
$P pix spider attack --view "0=:0/6:4:0,1,2,3" --view "1=:1/6:4:0,1,2,3" --view "2=:2/6:4:0,1,2,3" --view "3=:4/6:4:0,1,2,3" --view "4=:4/6:4:0,1,2,3"