Rank badges and level equipment; no edge scrolling before the mouse has moved
- Military rank badges instead of level numbers: Lv 2-4 bronze chevrons, Lv 5-7 silver bars, Lv 8-9 gold stars, Lv 10 gold star in a wreath; rank names in the unit info (EN/DE) - Equipment grows with the level: shoulder pieces (bronze/silver/gold), helmets with horns (creatures) or plumes (heroes), capes from Lv 7, glowing ring from Lv 9, aura at Lv 10 - Fix: before the first mouse move the pointer counts as (0, 0) and the edge scrolling moved the camera at the start and after loading a savegame Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -505,3 +505,16 @@ camp.m20.story = Grand Master Valerian Brightshield waits in his citadel beyond
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camp.epilogue = The last shard sinks into the core, and the darkness breathes again. Somewhere above, the Order of the Lightwatch is writing a very long report. | Crookfinger has made tea. You are whole, master. The underworld is yours.
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lair.arrivals = {0} free beds: new creatures arrive at {1}% speed
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job.help = Helping
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# ranks (levels 1-10)
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info.rank = Rank: {0}
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rank.1 = Recruit
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rank.2 = Private
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rank.3 = Lance Corporal
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rank.4 = Corporal
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rank.5 = Sergeant
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rank.6 = Staff Sergeant
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rank.7 = Master Sergeant
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rank.8 = Captain
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rank.9 = Colonel
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rank.10 = Warlord
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