Eight new spells: seer's eye, cave-in, haste, stoneskin, gold rain, invisibility, plague, quake
- researched in the library (and unlocked in the campaign), in the spells menu with own icons and a radius under the pointer - haste speeds up everything a creature does, stoneskin halves damage, invisible creatures are ignored by enemies and towers until they attack (drawn see-through), plague spreads among enemies, quake hurts and stuns enemies only, cave-in turns floor back into earth - particles for every spell Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -9,23 +9,31 @@ use crate::game::*;
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pub const RESEARCH: &[(usize, f32)] = &[
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(5, 200.0), // training hall
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(10, 250.0), // heal
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(34, 250.0), // haste
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(21, 300.0), // forge
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(22, 250.0), // spike pit
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(29, 250.0), // wooden door
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(32, 300.0), // seer's eye
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(15, 400.0), // cannon tower
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(12, 450.0), // torture chamber
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(26, 300.0), // alarm bell
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(35, 400.0), // stoneskin
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(11, 500.0), // summon
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(13, 550.0), // temple
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(23, 500.0), // poison vent
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(30, 500.0), // iron door
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(33, 550.0), // cave-in
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(18, 550.0), // aerie
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(16, 650.0), // magic tower
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(36, 600.0), // gold rain
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(24, 650.0), // fire jet
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(25, 650.0), // stone roller
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(37, 700.0), // invisibility
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(19, 700.0), // steel walls
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(28, 800.0), // frost glow
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(38, 850.0), // plague
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(27, 900.0), // rune mine
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(39, 950.0), // quake
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(31, 1100.0), // magic door
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];
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