Steel walls: plate earth walls next to own ground with steel
- New tool Steel (key O, orders category; campaign from mission 11): 80 gold per earth wall, 40 for a reinforced wall; riveted iron plate texture - Heroes dig through steel 20 times slower than through earth and avoid it (path cost 300) - Selling turns a steel wall back into a reinforced wall and refunds half the plating - Texts EN/DE, test Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -146,7 +146,7 @@ help.k_slap = Shift+Left Hand: backhand own units, punch heroes on your gro
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help.k_pan = Right drag Move the map (also WASD/arrows, screen edge)
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help.k_rot = Middle drag Rotate and tilt the camera (also Q/E, R/F)
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help.k_zoom = Mouse wheel Zoom
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help.k_tools = 1-9,0,X,V,K,J,B,C,T,U,Y Select tool
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help.k_tools = 1-9,0,X,V,K,J,B,C,T,U,Y,O Select tool
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help.k_misc = P / Space Pause M Sound on/off +/- Volume
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help.k_misc2 = G Tile outlines on/off H This help
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help.s1 = 1. Dig to the portal and let your Pit Imps claim it.
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@@ -530,3 +530,12 @@ unit.wyrm = Ember Wyrm
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job.rest = Recovering in the aerie
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job.torment = Working on a prisoner
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menu.license = DungeonCraft - MIT License - (c) 2026 Richard Zink
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# steel walls
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tool.steel.label = Steel
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tool.steel.name = Steel Walls
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tool.steel.desc = Plates earth walls next to your ground with steel. Heroes hardly get through and rather take long detours. Selling turns them back into reinforced walls.
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cost.steel = {0} gold/wall, {1} for reinforced walls
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hint.steel_where = Steel can only be put on earth walls next to your own ground.
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tile.steel = Steel wall
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tile.steel_info = Heroes need ages to get through.
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