Statistics with a chart at the end of a game, 64 achievements kept locally and on the server
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -128,6 +128,7 @@ impl Game {
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}
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if t >= BURN_TIME {
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self.bridgework.burning.swap_remove(k);
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self.count_local(crate::stats::BURNT);
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self.bridge_falls(i);
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continue;
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}
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@@ -262,6 +263,7 @@ impl Game {
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t.res = (t.res & DB_LAVA) | state;
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}
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if raise {
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self.count(crate::stats::DRAWBRIDGE, 1.0);
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// whoever stands on it jumps to the bank (or falls)
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for &g in &group {
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self.ground_lost(g);
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