Statistics with a chart at the end of a game, 64 achievements kept locally and on the server
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -186,6 +186,7 @@ impl Game {
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}
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let id = self.next_id;
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self.next_id += 1;
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self.count(crate::stats::TRAPS, 1.0);
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self.traps.push(Trap { id, kind, tile: i, stage: ORDERED, crate_tile: 0, progress: 0.0, cd: 0.0, hp: kind.hp(), locked: false, carrier: 0, fired: 99.0, aim: 0.0, revealed: false, sprung: false });
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self.fx(8, x as f32 + 0.5, y as f32 + 0.5, 0.0, 0.0, 0.4, 0xff40d0ff);
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self.sfx_ui(Sfx::FlagSet);
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