Statistics with a chart at the end of a game, 64 achievements kept locally and on the server
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -79,6 +79,7 @@ impl Game {
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let kind = self.map.t[i].kind;
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let wood = if kind == Kind::Tree { WOOD_TREE } else { WOOD_MUSHROOM };
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self.wood += wood;
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self.count(crate::stats::WOOD, wood);
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if kind == Kind::Mushroom {
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self.woodwork.regrow.push((i, REGROW));
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}
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