High-res tiles also in 128x128 for close views
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -63,3 +63,14 @@ Molten lava seen from above, glowing orange and yellow molten rock flowing in sw
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Water and lava flow as before (the shader moves the texture along the river and lets the surface
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swell); in the high-res style a second, larger layer of the same texture drifts slower and
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sideways over it, so the surface churns.
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## 128x128 (2026-11-07)
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The same raw pictures also give 128x128 tiles for close views (`HD_TILE2`; the world shows them
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when a tile gets nearly 128 pixels, else the 64x64 ones):
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```bash
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python3 tools/make_tile.py <name>-raw.png <name> --size 256 --colors 48 --band 28
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```
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`<name>-256.png` is copied to `assets/textures/<name>-256.png`.
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