Torture chamber with prisoners and defectors, Jailer; temple with prayer, Flame Priestess

- defeated heroes are knocked out if the torture chamber has room; imps carry them in
- torture drains HP over ~100 s; ~40% defect (paladins ~25%) and become own creatures
- Jailer (6+ torture tiles): tanky melee that pulls enemies in with a chain
- temple: creatures pray for mana (more than studying) and mood
- Flame Priestess (6+ temple tiles): fireballs with splash, heals creatures and the Soul Core
- tests: prisoner chain + defect rate, temple prayer + core healing

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Richard ZinkandClaude Opus 5.5 committed 2026-11-03 07:53:58 +01:00
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commit a1ad5ad141
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@@ -310,3 +310,16 @@ hint.tower_where = Towers can only be built on claimed, empty floor tiles.
hint.tower_mana = Your magic towers have run out of mana.
job.repair = Repairing a tower
job.attack_tower = Attacking a tower
unit.jailer = Jailer
unit.priestess = Flame Priestess
msg.hero_captured = {0} knocked out and taken prisoner! Loot: {1} gold.
msg.defected = {0} has defected to your side!
msg.prisoner_died = {0} died under torture.
job.carry = Carrying a prisoner
job.pray = Praying
job.heal_core = Healing the Soul Core
info.unconscious = unconscious
info.carried = being carried to the torture chamber
info.tortured = being tortured
info.prison = Prisoners: {0}/{1}