Monster eye marks the camera on the minimap; middle double click resets the view angle; creatures by beds up to 100

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Richard ZinkandClaude Opus 5.5 committed 2026-11-06 10:06:51 +01:00
1 parent 0b2d327791
commit ac22351cdf
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@@ -81,6 +81,7 @@ msg.no_mana_cost = Not enough mana ({0} needed).
hint.portal_no_lair = The portal is open, but without a lair no creatures will come.
hint.no_farm = Creatures want to eat: build a mushroom garden.
hint.lair_full = All beds in the lair are taken. Enlarge your lair.
hint.creature_max = Your dungeon holds 100 creatures - no more come through the portal.
hint.gate_attack = Your creatures are attacking the Hero Gate!
hint.treasury_full = Your treasuries are full! Build more treasury tiles.
hint.flag_unreachable = Your creatures cannot reach the attack flag.
@@ -154,6 +155,7 @@ help.k_right = Right click Drop a unit (prisoners: also into the torture cha
help.k_slap = Shift+Left Hand: backhand own units, punch heroes on your ground
help.k_pan = Right drag Move the map (also WASD/arrows, screen edge)
help.k_rot = Middle drag Rotate and tilt the camera (also Q/E, R/F)
help.k_reset = Middle 2x click Reset angle and turn (the place stays)
help.k_zoom = Mouse wheel Zoom
help.k_tools = 1-9,0,X,V,K,J,B,C,T,U,Y,O Select tool
help.k_misc = P / Space Pause M Sound on/off +/- Volume