Crookfinger's voice: he babbles in a squeaky imp language in the rhythm of his hints, important messages and the mission briefings (can be switched off in the sound settings)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -54,14 +54,24 @@ pub enum Sfx {
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Convert,
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Slap,
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Punch,
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// Crookfinger's voice: squeaky syllables
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Voice1,
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Voice2,
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Voice3,
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Voice4,
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Voice5,
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Voice6,
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}
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pub const SFX_ALL: [Sfx; 36] = [
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pub const VOICE_SYLLABLES: [Sfx; 6] = [Sfx::Voice1, Sfx::Voice2, Sfx::Voice3, Sfx::Voice4, Sfx::Voice5, Sfx::Voice6];
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pub const SFX_ALL: [Sfx; 42] = [
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Sfx::Dig, Sfx::GoldDig, Sfx::DigDone, Sfx::Claim, Sfx::Deposit, Sfx::Build, Sfx::Sell, Sfx::MeleeHit,
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Sfx::Shoot, Sfx::Death, Sfx::HeroDeath, Sfx::Lightning, Sfx::Heal, Sfx::Summon, Sfx::PortalArrive,
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Sfx::WaveAlarm, Sfx::WaveStart, Sfx::CoreHit, Sfx::GateHit, Sfx::GateDefenders, Sfx::LevelUp,
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Sfx::Pickup, Sfx::Drop, Sfx::Payday, Sfx::FlagSet, Sfx::Victory, Sfx::Defeat, Sfx::Click, Sfx::Error,
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Sfx::Reinforce, Sfx::Cannon, Sfx::Magic, Sfx::Capture, Sfx::Convert, Sfx::Slap, Sfx::Punch,
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Sfx::Voice1, Sfx::Voice2, Sfx::Voice3, Sfx::Voice4, Sfx::Voice5, Sfx::Voice6,
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];
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impl Sfx {
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