Aerie and flying creatures: bats, chain gargoyles, arcane owls, ember wyrms
- New room: aerie (key Y, rooms category, campaign from mission 7); flyers sleep there - Arrivals: aerie 4+ bats; + torture chamber gargoyles; + library owls; big aerie and treasury (16+ each) a rare ember wyrm; portal checks free places in lairs and aerie separately - Flyers cross water and lava (path finding, flag, attacks), are not burnt by lava, patrol far when idle, attack single enemies, flee to the aerie below 25% health and rest there up to 75% - Owls shoot arcane bolts, the wyrm breathes fire with splash damage; shots from the air - Hovering sprites with flapping, aerie floor, perches, roosts, plinths, twig and ember nests - Room counts are recounted on load (no longer stored); tests for flying and arrivals Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -145,7 +145,7 @@ help.k_slap = Shift+Links Hand: Rückhand für eigene, Faust für Helden au
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help.k_pan = Rechts ziehen Karte verschieben (auch WASD/Pfeile, Bildrand)
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help.k_rot = Mitte ziehen Kamera drehen und neigen (auch Q/E, R/F)
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help.k_zoom = Mausrad Zoomen
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help.k_tools = 1-9,0,X,V,K,J,B,C,T,U Werkzeug
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help.k_tools = 1-9,0,X,V,K,J,B,C,T,U,Y Werkzeug
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help.k_misc = P / Leertaste Pause M Ton an/aus +/- Lautstärke
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help.k_misc2 = G Kachel-Umrisse an/aus H Diese Hilfe
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help.s1 = 1. Grabe zum Portal und lass es von Grubenwichten erobern.
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@@ -517,3 +517,13 @@ rank.7 = Hauptfeldwebel
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rank.8 = Hauptmann
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rank.9 = Oberst
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rank.10 = Feldherr
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# aerie and flying creatures
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tool.aerie.label = Horst
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tool.aerie.desc = Sitzstangen und Nester für Flugwesen. Ab 4 Feldern kommen Riesenfledermäuse; mit Folterkammer Kettengargoyles, mit Bibliothek Arkane Eulen; ein großer Horst (16+) mit Schatzkammer (16+) lockt vielleicht einen Glutwyrm. Flugwesen überfliegen Wasser und Lava.
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room.aerie = Horst
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unit.bat = Riesenfledermaus
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unit.gargoyle = Kettengargoyle
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unit.owl = Arkane Eule
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unit.wyrm = Glutwyrm
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job.rest = Erholt sich im Horst
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