Hall of the fallen: kills and causes of death, in the game and over all games in the profile
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -145,6 +145,7 @@ impl Game {
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let e = &mut self.ents[j];
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e.hp -= BOLT_DAMAGE;
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e.flash = 0.3;
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e.bane = crate::names::BANE_LIGHTNING;
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let (x, y, side, kind, hero, dead) = (e.x, e.y, e.side, e.kind, e.hero, e.hp <= 0.0);
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if !hero && side == self.local_side {
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self.tell_local("msg.lightning_unit", vec![format!("@{}", st(kind).name)], None);
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