Wait and both kinds of until loops; blocks run directly
Script runs are resumable threads saved with the game; Rhai is gone. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1332,3 +1332,10 @@ demo.m2.title = Rolled Anew
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demo.m2.story = This map is rolled anew for every run of the campaign. Defeat every hero.
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demo.m2.start = A random map. Even I have never seen it before.
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demo.m2.wave = Two minutes are over: the heroes come.
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blk.until = Repeat until
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blk.dountil = Repeat, then check: until
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blk.wait = Wait
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blk.w_seconds = seconds
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blk.help.until = Runs the blocks inside again and again until the condition holds - checked before each run, so if it already holds the inside does not run at all.
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blk.help.dountil = Runs the blocks inside, then checks the condition and repeats until it holds - the inside always runs at least once.
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blk.help.wait = Pauses this script for some seconds, then it goes on with the next block (also inside loops).
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