Campaign of 30 missions: six against the rival masters Mossgrim and Lady Nightwell, islands, mana springs, sealed caves with chained creatures
- missions interleaved into one story (EN/DE), new epilogue, map sizes grow to 176x176 - islands in water or lava with treasure and/or a mana spring; rivers at least four tiles wide - sealed caves with treasure and a chained creature that joins once the cave is claimed - new goals: rival cores, mana springs, freed creatures - rival messages name the masters; new progress key for the new mission order Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1174,5 +1174,8 @@ pub fn goal_text(g: Goal) -> String {
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Goal::Loot(n) => trf("goal.loot", &[n.to_string()]),
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Goal::Towers => tr("goal.towers"),
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Goal::Survive(n) => trf("goal.survive", &[n.to_string()]),
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Goal::Rivals => tr("goal.rivals"),
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Goal::Springs(n) => trf("goal.springs", &[n.to_string()]),
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Goal::Freed(n) => trf("goal.freed", &[n.to_string()]),
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}
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}
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