Script blocks for weather and talent experience, groves as ground; the co-op campaign brings rogues and a storm
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1376,6 +1376,8 @@ blk.reveal = Reveal
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blk.camera = Show
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blk.gold = Gold +
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blk.mana = Mana +
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blk.weather = Weather above ground
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blk.talentxp = Talent experience +
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blk.if = If
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blk.repeat = Repeat
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blk.trigger = Switch trigger
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@@ -1395,6 +1397,8 @@ blk.help.reveal = Lifts the fog of war over a zone.
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blk.help.camera = Moves the camera to a zone.
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blk.help.gold = Gives (or takes) gold.
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blk.help.mana = Gives (or takes) mana.
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blk.help.weather = Sets the weather above ground (fair, rain, fog or storm) for so many seconds; 0 keeps it until another block changes it.
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blk.help.talentxp = Gives the player experience for the master talents.
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blk.help.if = Runs the blocks inside only if the condition holds, otherwise the ones under "else".
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blk.help.repeat = Runs the blocks inside several times.
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blk.help.trigger = Switches a trigger on (it may fire again) or off.
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@@ -1417,6 +1421,7 @@ blk.v.or = or
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blk.v.not = not
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blk.v.bool = Yes/no
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blk.v.eventkind = Trigger unit is a
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blk.v.weatheris = Weather above ground is
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blk.w_at = at
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blk.w_by = by
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blk.w_in = in
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@@ -1465,6 +1470,7 @@ blk.until = Repeat until
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blk.dountil = Repeat, then check: until
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blk.wait = Wait
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blk.w_seconds = seconds
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blk.w_for = for
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blk.help.until = Runs the blocks inside again and again until the condition holds - checked before each run, so if it already holds the inside does not run at all.
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blk.help.dountil = Runs the blocks inside, then checks the condition and repeats until it holds - the inside always runs at least once.
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blk.help.wait = Pauses this script for some seconds, then it goes on with the next block (also inside loops).
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