Script blocks for weather and talent experience, groves as ground; the co-op campaign brings rogues and a storm

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Richard ZinkandClaude Opus 5.5 committed 2026-11-06 13:29:44 +01:00
1 parent 4e3158cc19
commit eb219f6b01
23 files changed
+233 -8

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@@ -1376,6 +1376,8 @@ blk.reveal = Reveal
blk.camera = Show
blk.gold = Gold +
blk.mana = Mana +
blk.weather = Weather above ground
blk.talentxp = Talent experience +
blk.if = If
blk.repeat = Repeat
blk.trigger = Switch trigger
@@ -1395,6 +1397,8 @@ blk.help.reveal = Lifts the fog of war over a zone.
blk.help.camera = Moves the camera to a zone.
blk.help.gold = Gives (or takes) gold.
blk.help.mana = Gives (or takes) mana.
blk.help.weather = Sets the weather above ground (fair, rain, fog or storm) for so many seconds; 0 keeps it until another block changes it.
blk.help.talentxp = Gives the player experience for the master talents.
blk.help.if = Runs the blocks inside only if the condition holds, otherwise the ones under "else".
blk.help.repeat = Runs the blocks inside several times.
blk.help.trigger = Switches a trigger on (it may fire again) or off.
@@ -1417,6 +1421,7 @@ blk.v.or = or
blk.v.not = not
blk.v.bool = Yes/no
blk.v.eventkind = Trigger unit is a
blk.v.weatheris = Weather above ground is
blk.w_at = at
blk.w_by = by
blk.w_in = in
@@ -1465,6 +1470,7 @@ blk.until = Repeat until
blk.dountil = Repeat, then check: until
blk.wait = Wait
blk.w_seconds = seconds
blk.w_for = for
blk.help.until = Runs the blocks inside again and again until the condition holds - checked before each run, so if it already holds the inside does not run at all.
blk.help.dountil = Runs the blocks inside, then checks the condition and repeats until it holds - the inside always runs at least once.
blk.help.wait = Pauses this script for some seconds, then it goes on with the next block (also inside loops).