Pixel look: the world always renders 360 rows high (270/480 selectable), sharp scaling to any screen

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Richard ZinkandClaude Opus 5.5 committed 2026-11-06 07:14:17 +01:00
1 parent 42281b67a5
commit ed1b87e5f3
22 files changed
+91 -50

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@@ -456,7 +456,7 @@ fn apply_settings(s: &Settings, r3d: &mut R3d) {
r3d.outlines = s.outlines;
r3d.set_wall_detail(s.wall_subdivisions());
r3d.max_lights = s.max_lights as usize;
r3d.render_div = s.render_scale.clamp(1, 16) as u32;
r3d.pixel_rows = if [270, 360, 480].contains(&s.pixel_rows) { s.pixel_rows as u32 } else { 360 };
audio::set_volumes(s.music_volume, s.volume, s.muted);
}