Translate co-op campaign and editor co-op labels to ES, IT, RU
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1328,11 +1328,11 @@ demo.m2.title = Otra tirada
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demo.m2.story = Este mapa se genera de nuevo en cada partida de la campaña. Derrota a todos los héroes.
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demo.m2.start = Un mapa aleatorio. Ni siquiera yo lo había visto antes.
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demo.m2.wave = Han pasado dos minutos: llegan los héroes.
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net.coop_editor = Editor campaign
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net.coop_builtin = Built-in campaign
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net.coop_editor = Campaña del editor
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net.coop_builtin = Campaña integrada
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net.coop_league = Liga contra la Guardia Luminosa
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net.coop_editor_mission = Editor campaign {0}: mission {1} ({2})
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net.coop_editor_none = No mission of the editor campaign fits co-op (map at least 72x72, a goal besides rival masters)
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net.coop_editor_mission = Campaña del editor {0}: misión {1} ({2})
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net.coop_editor_none = Ninguna misión de la campaña del editor sirve para cooperativo (mapa de al menos 72x72, un objetivo aparte de los maestros rivales)
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blk.until = Repetir hasta
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blk.dountil = Repetir y luego: hasta
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blk.wait = Esperar
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@@ -1357,130 +1357,130 @@ net.coop_wait_host = Esperando a que el anfitrión inicie la siguiente misión..
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net.coop_run_over = Volver al vestíbulo
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# ---- co-op campaign "League against the Lightwatch"
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coop.name = League against the Lightwatch
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coop.raid = Mossgrim's creatures crawl out of the dark!
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coop.m01.title = Two Hearts, One Crookfinger
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coop.m01.story = Masters, plural. I could hardly believe it either. The Order of the Lightwatch has made a pact with Mossgrim, that mossy turncoat, to smoke out every dungeon under the hills.\n\nAlone, you would be smoked. Together you might just be the smoke. Dig in side by side and show the patrol nearby what a shared basement means.
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coop.m01.start = Two masters, one advisor. My wages, by the way, stay the same.
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coop.m01.goal = Defeat every knight.
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coop.m01.t1 = Share the work: one digs, one builds. Or both dig. I am flexible.
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coop.m01.t2 = The patrol is getting curious. Good. Curiosity is a lovely snack.
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coop.m02.title = The First Outpost
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coop.m02.story = Across the river the Lightwatch has built an outpost with shiny towers. Shiny things must be broken - that is the oldest rule of the underworld.\n\nBridge the water, bring the towers down, and do it together before they call their friends.
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coop.m02.start = Towers. Polished, pointy, insulting. Let us fix that.
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coop.m02.goal = Raze the knight towers.
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coop.m02.t1 = Bridges are like friendships, masters: build them, then march an army over them.
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coop.m02.t2 = One tower down is a start. All towers down is a party.
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coop.m03.title = Tracks in the Moss
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coop.m03.story = Something green and wet is lurking in the tunnels. Mossgrim has lent the knights his creatures, and they come through the hero gate in waves.\n\nHold out. Hold together. Hold your noses.
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coop.m03.start = Mossgrim's ogres smell of wet carpet. You will know when they come.
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coop.m03.goal = Survive three waves.
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coop.m03.t1 = The first ogres are here. Mossgrim never could keep his pets at home.
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coop.m03.t2 = Keep your hearts apart, masters - one ogre should never reach both of them.
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coop.m04.title = The Stolen Springs
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coop.m04.story = Two mana springs bubble on islands in the lake, and the knights have claimed them as their holy water. Holy water, honestly.\n\nTake both springs. And if the knights' vault happens to fall into your hands first, Crookfinger knows a shortcut.
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coop.m04.start = Mana tastes better when it was someone else's.
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coop.m04.goal = Claim two mana springs.
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coop.m04.branch = Rich enough for the shortcut
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coop.m04.t1 = Islands need bridges. Or wings. Bats are wings with teeth.
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coop.m04.t2 = That vault looks heavy. Heavy things should be carried home.
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coop.m05.title = Chains in the Rock
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coop.m05.story = The Lightwatch keeps creatures in chains in sealed caves - creatures that refused to bow. An ogre and a mage, both furious, both available.\n\nDig to them, claim their caves, and the chains will fall.
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coop.m05.start = Prisoners! Ours, soon. Free ones, I mean. Free to work for you.
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coop.m05.goal = Free two chained creatures.
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coop.m05.t1 = Listen. Do you hear the ogre swearing? That is gratitude in advance.
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coop.m05.t2 = Spiders from the moss again. Mossgrim's nursery is busy.
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coop.m06.title = Bridge of the Watch
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coop.m06.story = Two rivers, one fortress, and the Lightwatch's finest archers on the walls. They call it the Bridge of the Watch. We will call it the bridge that was.\n\nBreak their towers. Leave the bridge - we might need it.
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coop.m06.start = Archers on walls are like pigeons on roofs: loud and easy to remove.
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coop.m06.goal = Raze the knight towers.
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coop.m06.t1 = Two rivers mean two bridges. Or one very wet army.
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coop.m06.t2 = The knights are polishing their armour. Let us give them a reason.
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coop.m07.title = The Lava Smithy
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coop.m07.story = Between two rivers of lava the knights forge their blessed blades. Their vault overflows with gold paid for by every dungeon they emptied.\n\nWe are taking it back. All of it. And then some.
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coop.m07.start = Warm feet, cold hearts, full pockets: my kind of evening.
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coop.m07.goal = Loot gold from the knights.
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coop.m07.t1 = Do not stand too close to the lava. Your creatures, I mean. You are fine.
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coop.m07.t2 = More knights from the east. They really love their gold.
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coop.m08.title = The Field Hospital
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coop.m08.story = The Lightwatch has set up a field hospital in the caves, and its priests patch up every knight you knock down.\n\nEnd the treatment. Permanently.
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coop.m08.start = Priests. They heal. We do the opposite. It is a balanced relationship.
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coop.m08.goal = Defeat every knight.
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coop.m08.t1 = Every minute a new priest arrives. Kill faster, masters.
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coop.m08.t2 = A dungeon without hospital bills. That is what I call efficient.
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coop.m09.title = Mossgrim's Ambassador
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coop.m09.story = Mossgrim has sent an ambassador to the knights: a paladin in green-stained armour who carries his master's promises.\n\nPromises should never arrive. Find the ambassador and silence him.
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coop.m09.start = An ambassador. A messenger with a fancy hat. Hats come off.
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coop.m09.goal = Defeat Mossgrim's ambassador.
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coop.m09.boss = The ambassador has fallen. His message: undelivered.
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coop.m09.t1 = The ambassador waits in the east, surrounded by ogres who lost their sense of humour.
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coop.m09.t2 = Somewhere Mossgrim is sending another letter. Let us make it a short one.
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coop.m10.title = The Twin Towers
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coop.m10.story = Two fortresses guard the way north, each watching the other's back. Strike one and the other answers.\n\nStrike both. At once. That is what two masters are for.
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coop.m10.start = Two fortresses, two masters. Fair is fair.
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coop.m10.goal = Raze the knight towers.
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coop.m10.t1 = Split up, masters - one fortress each. I will cheer for both.
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coop.m10.t2 = When both fall at once, the knights will not even know whom to blame.
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coop.m11.title = The Siege
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coop.m11.story = The Lightwatch has found your hearts and brings everything: five waves of knights and Mossgrim's gargoyles from the cliffs.\n\nNo cleverness this time. Just walls, traps, towers - and each other.
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coop.m11.start = They are coming. All of them. Well, most of them.
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coop.m11.goal = Survive five waves.
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coop.m11.t1 = Doors and traps, masters. A siege is just guests who refuse to use the bell.
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coop.m11.t2 = Gargoyles from the south. Stone with wings - nobody asked for that.
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coop.m12.title = The Gate
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coop.m12.story = The hero gate in this cavern is how the knights reach the deep dungeons. Close it and their reinforcements must walk the long way round.\n\nBreak the gate, and the Lightwatch will feel it all the way up to the High Marshal.
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coop.m12.start = A gate. Gates are just walls with ambitions.
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coop.m12.goal = Destroy the hero gate.
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coop.m12.t1 = Waves keep coming out of it. Annoying, like a dripping tap.
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coop.m12.t2 = Push, masters! The gate is cracking. So is my patience.
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coop.m13.title = Mossy Tunnels
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coop.m13.story = We are in Mossgrim's backyard now. His tunnels are soft and damp, and two of his hoards lie in sealed caves.\n\nDig, take, leave. Mossgrim will notice. That is the point.
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coop.m13.start = It smells of mushrooms and treachery. Mossgrim must be near.
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coop.m13.goal = Loot gold.
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coop.m13.t1 = Spiders, again. Mossgrim breeds them like other people grow tomatoes.
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coop.m13.t2 = His hoards are bigger than I thought. Our pockets are bigger still.
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coop.m14.title = Poison in the Water
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coop.m14.story = Mossgrim has turned his dead into revenants and sends them from two sides. The knights call it holy work. Typical.\n\nDefeat every knight and every walking corpse. Then wash your hands.
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coop.m14.start = Revenants. Our trick, stolen. I am offended.
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coop.m14.goal = Defeat every enemy.
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coop.m14.t1 = They come from the north and the south. Back to back, masters.
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coop.m14.t2 = A dead thing that walks is a dead thing that has not finished its job yet.
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coop.m15.title = The Chainbreaker
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coop.m15.story = Deep in the rock the knights keep the Chainbreaker, a creature even they fear. Free it, and it will fight for whoever opened its cell.\n\nOr grab enough gold for the long way round - Crookfinger knows a smuggler.
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coop.m15.start = The Chainbreaker. Big, angry, misunderstood. A bit like me.
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coop.m15.goal = Free the Chainbreaker and raze the towers.
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coop.m15.branch = Bought the smuggler's map
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coop.m15.t1 = The cell is in the north-west. Mind its temper.
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coop.m15.t2 = The smuggler is waiting. Smugglers hate waiting. And love gold.
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coop.m16.title = The Burning Spring
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coop.m16.story = In the middle of a lava lake lies an island with a mana spring that never runs dry. Mossgrim's mages guard it.\n\nTake the spring, defeat the guards. Then sit on the island and enjoy the warmth.
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coop.m16.start = A spring in lava. Whoever thought of that has style. Shame it is Mossgrim.
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coop.m16.goal = Claim the spring and defeat every enemy.
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coop.m16.t1 = Mages from the east. Their spells are green and so are their teeth.
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coop.m16.t2 = Once the spring is ours, mana for everyone. Share nicely.
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coop.m17.title = Mossgrim's Garden
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coop.m17.story = This is it: Mossgrim's garden, a cavern of mushrooms and creatures loyal to him. Ogres in the east, an ember wyrm in the north.\n\nTrample the garden. Every mushroom.
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coop.m17.start = Look at all those mushrooms. Pity about the owner.
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coop.m17.goal = Defeat every enemy.
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coop.m17.t1 = An ember wyrm! Mossgrim must have saved up for years.
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coop.m17.t2 = The garden is wilting. Gardening is not your strength, masters. That is a compliment.
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coop.m18.title = The Last Fortress
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coop.m18.story = Three fortresses guard the stairs down to the High Marshal's hall. They are the last thing between you and the end of the Lightwatch's crusade.\n\nRaze them all. Then the stairs are yours.
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coop.m18.start = Three fortresses. They really did save the best for last.
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coop.m18.goal = Raze the knight towers.
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coop.m18.t1 = Each master a fortress, and the third one together. I will count.
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coop.m18.t2 = I can see the stairs already. Dusty. Nobody comes down here voluntarily.
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coop.m19.title = The High Marshal
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coop.m19.story = The High Marshal of the Lightwatch himself, in armour polished for a hundred years. His guards come from north and south.\n\nBring him down, and the Order will have nobody left to give the orders.
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coop.m19.start = The High Marshal. I have dreamed of this. Mostly the part where he falls over.
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coop.m19.goal = Defeat the High Marshal.
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coop.m19.boss = The High Marshal has fallen! His armour clatters like a dropped cutlery drawer.
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coop.m19.t1 = He waits in the east. Let him wait. Clear the guards first.
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coop.m19.t2 = Knights and archers again. The Order is running out of ideas.
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coop.m20.title = Mossgrim's Fall
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coop.m20.story = With the High Marshal gone, Mossgrim stands alone. He has taken the shape of an ember wyrm and gathered every creature that still listens to him.\n\nEnd the traitor. End his army. And then, masters - tea.
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coop.m20.start = Mossgrim, you old fungus. The league sends its regards.
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coop.m20.goal = Defeat Mossgrim and all his creatures.
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coop.m20.boss = Mossgrim is no more. The moss will grow back. He will not.
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coop.m20.t1 = That wyrm in the east is Mossgrim. Yes, he let himself go.
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coop.m20.t2 = Every creature you defeat is one less that will tell this story wrong.
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coop.name = Liga contra la Guardia Luminosa
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coop.raid = ¡Las criaturas de Mossgrim salen arrastrándose de la oscuridad!
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coop.m01.title = Dos corazones, un Dedotuerto
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coop.m01.story = Maestros, en plural. Yo tampoco me lo creía. La Orden de la Guardia Luminosa ha sellado un pacto con Mossgrim, ese traidor mohoso, para ahumar todas las mazmorras bajo las colinas.\n\nSolos, acabaríais ahumados. Juntos, quizá seáis vosotros el humo. Excavad codo con codo y enseñadle a la patrulla cercana lo que significa un sótano compartido.
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coop.m01.start = Dos maestros, un consejero. Mi sueldo, por cierto, sigue siendo el mismo.
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coop.m01.goal = Derrotad a todos los caballeros.
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coop.m01.t1 = Repartíos el trabajo: uno excava, el otro construye. O excaváis los dos. Soy flexible.
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coop.m01.t2 = La patrulla se está poniendo curiosa. Bien. La curiosidad es un tentempié delicioso.
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coop.m02.title = El primer puesto avanzado
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coop.m02.story = Al otro lado del río, la Guardia Luminosa ha levantado un puesto avanzado con torres relucientes. Lo reluciente hay que romperlo: es la regla más antigua del inframundo.\n\nTended un puente sobre el agua, derribad las torres y hacedlo juntos antes de que llamen a sus amigos.
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coop.m02.start = Torres. Pulidas, puntiagudas, ofensivas. Arreglemos eso.
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coop.m02.goal = Arrasad las torres de los caballeros.
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coop.m02.t1 = Los puentes son como las amistades, maestros: se construyen y luego se hace marchar un ejército por encima.
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coop.m02.t2 = Una torre caída es un comienzo. Todas las torres caídas son una fiesta.
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coop.m03.title = Huellas en el musgo
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coop.m03.story = Algo verde y húmedo acecha en los túneles. Mossgrim les ha prestado sus criaturas a los caballeros, y llegan por la Puerta de los Héroes en oleadas.\n\nAguantad. Permaneced unidos. Tapaos la nariz.
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coop.m03.start = Los ogros de Mossgrim huelen a alfombra mojada. Sabréis cuándo llegan.
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coop.m03.goal = Sobrevivid a tres oleadas.
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coop.m03.t1 = Ya están aquí los primeros ogros. Mossgrim nunca supo tener a sus mascotas en casa.
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coop.m03.t2 = Mantened vuestros corazones separados, maestros: un solo ogro nunca debería alcanzar los dos.
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coop.m04.title = Las fuentes robadas
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coop.m04.story = Dos fuentes de maná burbujean en islas del lago, y los caballeros las han reclamado como su agua bendita. Agua bendita, francamente.\n\nTomad ambas fuentes. Y si la cámara acorazada de los caballeros cae antes en vuestras manos, Dedotuerto conoce un atajo.
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coop.m04.start = El maná sabe mejor cuando era de otro.
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coop.m04.goal = Reclamad dos fuentes de maná.
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coop.m04.branch = Lo bastante ricos para el atajo
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coop.m04.t1 = Las islas necesitan puentes. O alas. Los murciélagos son alas con dientes.
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coop.m04.t2 = Esa cámara acorazada parece pesada. Las cosas pesadas hay que llevarlas a casa.
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coop.m05.title = Cadenas en la roca
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coop.m05.story = La Guardia Luminosa mantiene encadenadas en cuevas selladas a criaturas que se negaron a inclinarse. Un ogro y un mago, ambos furiosos, ambos disponibles.\n\nExcavad hasta ellos, reclamad sus cuevas y las cadenas caerán.
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coop.m05.start = ¡Prisioneros! Pronto nuestros. Libres, quiero decir. Libres para trabajar para vosotros.
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coop.m05.goal = Liberad a dos criaturas encadenadas.
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coop.m05.t1 = Escuchad. ¿Oís al ogro maldecir? Es gratitud por adelantado.
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coop.m05.t2 = Otra vez arañas del musgo. La guardería de Mossgrim no para.
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coop.m06.title = El puente de la Guardia
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coop.m06.story = Dos ríos, una fortaleza y los mejores arqueros de la Guardia Luminosa en las murallas. Lo llaman el Puente de la Guardia. Nosotros lo llamaremos el puente que fue.\n\nRomped sus torres. Dejad el puente: puede que lo necesitemos.
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coop.m06.start = Los arqueros en las murallas son como las palomas en los tejados: ruidosos y fáciles de quitar.
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coop.m06.goal = Arrasad las torres de los caballeros.
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coop.m06.t1 = Dos ríos significan dos puentes. O un ejército muy mojado.
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coop.m06.t2 = Los caballeros están puliendo sus armaduras. Démosles un motivo.
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coop.m07.title = La forja de lava
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coop.m07.story = Entre dos ríos de lava, los caballeros forjan sus espadas benditas. Su cámara acorazada rebosa de oro pagado por cada mazmorra que vaciaron.\n\nVamos a recuperarlo. Todo. Y un poco más.
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coop.m07.start = Pies calientes, corazones fríos, bolsillos llenos: mi tipo de velada.
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coop.m07.goal = Saquead el oro de los caballeros.
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coop.m07.t1 = No os acerquéis demasiado a la lava. Vuestras criaturas, quiero decir. Vosotros estáis bien.
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coop.m07.t2 = Más caballeros desde el este. De verdad que adoran su oro.
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coop.m08.title = El hospital de campaña
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coop.m08.story = La Guardia Luminosa ha montado un hospital de campaña en las cuevas, y sus sacerdotes remiendan a cada caballero que derribáis.\n\nPoned fin al tratamiento. Para siempre.
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coop.m08.start = Sacerdotes. Ellos curan. Nosotros hacemos lo contrario. Es una relación equilibrada.
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coop.m08.goal = Derrotad a todos los caballeros.
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coop.m08.t1 = Cada minuto llega un sacerdote nuevo. Matad más rápido, maestros.
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coop.m08.t2 = Una mazmorra sin facturas de hospital. Eso es lo que yo llamo eficiencia.
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coop.m09.title = El embajador de Mossgrim
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coop.m09.story = Mossgrim ha enviado un embajador a los caballeros: un paladín con la armadura manchada de verde que lleva las promesas de su amo.\n\nLas promesas nunca deberían llegar. Encontrad al embajador y silenciadlo.
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coop.m09.start = Un embajador. Un mensajero con sombrero elegante. Los sombreros se caen.
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coop.m09.goal = Derrotad al embajador de Mossgrim.
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coop.m09.boss = El embajador ha caído. Su mensaje: sin entregar.
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coop.m09.t1 = El embajador espera en el este, rodeado de ogros que han perdido el sentido del humor.
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coop.m09.t2 = En algún lugar, Mossgrim está enviando otra carta. Que sea cortita.
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coop.m10.title = Las torres gemelas
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coop.m10.story = Dos fortalezas guardan el camino al norte, cada una cubriendo las espaldas de la otra. Golpead una y la otra responde.\n\nGolpead las dos. A la vez. Para eso hay dos maestros.
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coop.m10.start = Dos fortalezas, dos maestros. Lo justo es justo.
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coop.m10.goal = Arrasad las torres de los caballeros.
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coop.m10.t1 = Separaos, maestros: una fortaleza para cada uno. Yo animaré a los dos.
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coop.m10.t2 = Si las dos caen a la vez, los caballeros ni sabrán a quién echarle la culpa.
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coop.m11.title = El asedio
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coop.m11.story = La Guardia Luminosa ha encontrado vuestros corazones y lo trae todo: cinco oleadas de caballeros y las gárgolas de Mossgrim desde los acantilados.\n\nEsta vez nada de astucias. Solo muros, trampas, torres... y el uno al otro.
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coop.m11.start = Ya vienen. Todos. Bueno, casi todos.
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coop.m11.goal = Sobrevivid a cinco oleadas.
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coop.m11.t1 = Puertas y trampas, maestros. Un asedio no es más que invitados que se niegan a tocar el timbre.
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coop.m11.t2 = Gárgolas desde el sur. Piedra con alas: nadie pidió eso.
|
||||
coop.m12.title = La puerta
|
||||
coop.m12.story = La Puerta de los Héroes de esta caverna es el camino de los caballeros hacia las mazmorras profundas. Cerradla y sus refuerzos tendrán que dar el gran rodeo.\n\nRomped la puerta y la Guardia Luminosa lo notará hasta el Gran Mariscal.
|
||||
coop.m12.start = Una puerta. Las puertas no son más que muros con ambiciones.
|
||||
coop.m12.goal = Destruid la Puerta de los Héroes.
|
||||
coop.m12.t1 = No paran de salir oleadas. Molesto, como un grifo que gotea.
|
||||
coop.m12.t2 = ¡Empujad, maestros! La puerta se está agrietando. Y mi paciencia también.
|
||||
coop.m13.title = Túneles musgosos
|
||||
coop.m13.story = Ahora estamos en el patio trasero de Mossgrim. Sus túneles son blandos y húmedos, y dos de sus tesoros yacen en cuevas selladas.\n\nExcavad, tomad, marchaos. Mossgrim se dará cuenta. De eso se trata.
|
||||
coop.m13.start = Huele a setas y a traición. Mossgrim debe de andar cerca.
|
||||
coop.m13.goal = Saquead el oro.
|
||||
coop.m13.t1 = Arañas, otra vez. Mossgrim las cría como otros cultivan tomates.
|
||||
coop.m13.t2 = Sus tesoros son más grandes de lo que pensaba. Nuestros bolsillos, más aún.
|
||||
coop.m14.title = Veneno en el agua
|
||||
coop.m14.story = Mossgrim ha convertido a sus muertos en aparecidos y los envía desde dos lados. Los caballeros lo llaman obra santa. Típico.\n\nDerrotad a todos los caballeros y a todos los cadáveres andantes. Luego lavaos las manos.
|
||||
coop.m14.start = Aparecidos. Nuestro truco, robado. Me siento ofendido.
|
||||
coop.m14.goal = Derrotad a todos los enemigos.
|
||||
coop.m14.t1 = Vienen del norte y del sur. Espalda con espalda, maestros.
|
||||
coop.m14.t2 = Un muerto que camina es un muerto que todavía no ha terminado su trabajo.
|
||||
coop.m15.title = El Rompecadenas
|
||||
coop.m15.story = En lo profundo de la roca, los caballeros tienen al Rompecadenas, una criatura que hasta ellos temen. Liberadlo y luchará por quien abra su celda.\n\nO reunid oro suficiente para el gran rodeo: Dedotuerto conoce a un contrabandista.
|
||||
coop.m15.start = El Rompecadenas. Grande, furioso, incomprendido. Un poco como yo.
|
||||
coop.m15.goal = Liberad al Rompecadenas y arrasad las torres.
|
||||
coop.m15.branch = Comprado el mapa del contrabandista
|
||||
coop.m15.t1 = La celda está al noroeste. Cuidado con su genio.
|
||||
coop.m15.t2 = El contrabandista espera. Los contrabandistas odian esperar. Y adoran el oro.
|
||||
coop.m16.title = La fuente ardiente
|
||||
coop.m16.story = En medio de un lago de lava hay una isla con una fuente de maná que nunca se seca. La custodian los magos de Mossgrim.\n\nTomad la fuente, derrotad a los guardias. Luego sentaos en la isla y disfrutad del calorcito.
|
||||
coop.m16.start = Una fuente en la lava. Quien lo pensó tiene estilo. Lástima que sea Mossgrim.
|
||||
coop.m16.goal = Reclamad la fuente y derrotad a todos los enemigos.
|
||||
coop.m16.t1 = Magos desde el este. Sus hechizos son verdes, y sus dientes también.
|
||||
coop.m16.t2 = En cuanto la fuente sea nuestra, maná para todos. Compartid como es debido.
|
||||
coop.m17.title = El jardín de Mossgrim
|
||||
coop.m17.story = Ha llegado el momento: el jardín de Mossgrim, una caverna de setas y criaturas leales a él. Ogros en el este, un dragón de brasas en el norte.\n\nPisotead el jardín. Cada seta.
|
||||
coop.m17.start = Mirad cuántas setas. Lástima del dueño.
|
||||
coop.m17.goal = Derrotad a todos los enemigos.
|
||||
coop.m17.t1 = ¡Un dragón de brasas! Mossgrim debe de haber ahorrado durante años.
|
||||
coop.m17.t2 = El jardín se marchita. La jardinería no es vuestro fuerte, maestros. Es un cumplido.
|
||||
coop.m18.title = La última fortaleza
|
||||
coop.m18.story = Tres fortalezas guardan la escalera que baja a la sala del Gran Mariscal. Son lo último que se interpone entre vosotros y el fin de la cruzada de la Guardia Luminosa.\n\nArrasadlas todas. Entonces la escalera será vuestra.
|
||||
coop.m18.start = Tres fortalezas. De verdad que dejaron lo mejor para el final.
|
||||
coop.m18.goal = Arrasad las torres de los caballeros.
|
||||
coop.m18.t1 = Una fortaleza para cada maestro, y la tercera juntos. Yo llevaré la cuenta.
|
||||
coop.m18.t2 = Ya veo la escalera. Polvorienta. Nadie baja aquí por gusto.
|
||||
coop.m19.title = El Gran Mariscal
|
||||
coop.m19.story = El mismísimo Gran Mariscal de la Guardia Luminosa, con una armadura pulida durante cien años. Sus guardias llegan del norte y del sur.\n\nDerribadlo y a la Orden no le quedará nadie que dé las órdenes.
|
||||
coop.m19.start = El Gran Mariscal. He soñado con esto. Sobre todo con la parte en que se cae.
|
||||
coop.m19.goal = Derrotad al Gran Mariscal.
|
||||
coop.m19.boss = ¡El Gran Mariscal ha caído! Su armadura tintinea como un cajón de cubiertos volcado.
|
||||
coop.m19.t1 = Espera en el este. Que espere. Acabad primero con los guardias.
|
||||
coop.m19.t2 = Otra vez caballeros y arqueros. A la Orden se le acaban las ideas.
|
||||
coop.m20.title = La caída de Mossgrim
|
||||
coop.m20.story = Sin el Gran Mariscal, Mossgrim está solo. Ha adoptado la forma de un dragón de brasas y ha reunido a todas las criaturas que aún le obedecen.\n\nAcabad con el traidor. Acabad con su ejército. Y después, maestros: té.
|
||||
coop.m20.start = Mossgrim, viejo hongo. La liga te manda saludos.
|
||||
coop.m20.goal = Derrotad a Mossgrim y a todas sus criaturas.
|
||||
coop.m20.boss = Mossgrim ya no existe. El musgo volverá a crecer. Él no.
|
||||
coop.m20.t1 = Ese dragón del este es Mossgrim. Sí, se ha descuidado bastante.
|
||||
coop.m20.t2 = Cada criatura que derrotáis es una menos que contará mal esta historia.
|
||||
Reference in new issue
Block a user